Aftercare
Aftercare is a unique perk belonging to Jeff Johansen. It was added to the game on 11 December 2018 in patch 2.4.0 as part of the Darkness Among Us Chapter.
In the last 14 days, 0.51% of Survivors have had it equipped making it the 94th most used Survivor perk in that time. Scroll down for more stats.Descriptions & Patch Notes
Unlocks potential in one's aura reading ability.
You see the aura of every Survivor that:
- You rescue from a hook, or rescues you from a hook;
- You complete a healing action on, or completes a healing action on you.
They also see your aura.
This occurs for up to 1/2/3 Survivors. All effects of Aftercare are reset when you are hooked by The Killer.
“A Mercy that Rips the Storm.”
Oil work to honor my best buddies who happen to be the best musicians I know. Their first album is still my favorite. It got me through a dark time in my life. –Jeff, oil on canvas, 16x16
Usage Rate by PatchPatches*
Escape Rate by Patch Patches*
Commonly Used WithSince 8.2.0*
# | Perk | Usage Rate |
---|---|---|
We'll Make It | 15.91% | |
Windows of Opportunity | 15.15% | |
Distortion | 14.39% | |
Autodidact | 13.38% | |
Botany Knowledge | 12.63% | |
Lithe | 10.86% | |
Balanced Landing | 9.09% | |
Iron Will | 8.33% | |
Deja Vu | 7.83% | |
Prove Thyself | 7.58% | |
Dead Hard | 6.82% | |
Kindred | 6.57% | |
Adrenaline | 6.06% | |
Sprint Burst | 5.81% | |
Breakdown | 5.81% | |
Alert | 5.05% | |
Self-Care | 4.8% | |
4.8% | ||
Desperate Measures | 4.8% | |
Resurgence | 4.55% | |
Unbreakable | 4.55% | |
Flashbang | 4.55% | |
Resilience | 4.29% | |
Empathic Connection | 4.04% | |
Solidarity | 3.79% | |
Off the Record | 3.79% | |
Boon: Circle of Healing | 3.28% | |
Blast Mine | 3.03% | |
Urban Evasion | 2.78% | |
Lightweight | 2.78% | |
We're Gonna Live Forever | 2.78% | |
For the People | 2.78% | |
Background Player | 2.53% | |
Wiretap | 2.27% | |
Overcome | 2.27% | |
Babysitter | 2.27% | |
Borrowed Time | 2.02% | |
Empathy | 2.02% | |
Deliverance | 2.02% | |
Wake Up! | 2.02% | |
Leader | 2.02% | |
Fixated | 1.77% | |
Hope | 1.77% | |
Bond | 1.77% | |
Bite the Bullet | 1.77% | |
Saboteur | 1.77% | |
Boil Over | 1.77% | |
Breakout | 1.52% | |
Finesse | 1.52% | |
Any Means Necessary | 1.52% | |
Loading... |
Most Common BuildsSince 8.2.0*
# | Build | Usage Rate | Escape Rate |
---|---|---|---|
3.79%15 | 20%3/15 | ||
0.76%3 | 33.3%1/3 | ||
0.76%3 | 66.7%2/3 | ||
0.76%3 | 0%0/3 | ||
0.51%2 | 0%0/2 | ||
0.51%2 | 50%1/2 | ||
0.51%2 | 0%0/2 | ||
0.51%2 | 0%0/2 | ||
0.51%2 | 50%1/2 | ||
0.51%2 | 0%0/2 | ||
All 10 rows shown |
Details
StatisticsLast 14 days
Shrine Appearances8
Date | Price | Owned (?) |
2000 | 100000 | |
2000 | 100000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 |
Usage By CharacterSince 8.2.0*
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