Balanced Landing
Image
Details
StatisticsLast 14 days
Shrine Appearances15
Date | Price | Owned (?) |
10 Aug 22 | 2000 | 150000 |
02 Mar 22 | 2000 | 150000 |
26 Jan 22 | 2000 | 150000 |
18 Aug 21 | 2000 | 150000 |
04 Jul 21 | 1500 | 150000 |
28 Apr 21 | 2000 | 150000 |
04 Nov 20 | 2000 | 150000 |
15 Apr 20 | 2000 | 150000 |
04 Mar 20 | 2000 | 150000 |
16 Oct 19 | 2000 | 150000 |
31 Oct 18 | 2000 | 150000 |
20 Sept 17 | 2000 | 150000 |
02 Aug 17 | 2000 | 150000 |
10 May 17 | 2000 | 150000 |
23 Nov 16 | 2000 | 150000 |
Usage By CharacterLast 14 days
Descriptions & Patch Notes
Your agility is incomparable.
After falling from a height, cat-like reflexes reduce your stagger duration from falling by 75% and reduce the volume of grunts from falling by 100%. You start sprinting at 150% your normal running speed for a maximum of 3 seconds.
Causes the Exhausted status effect for 60/50/40 seconds.
Balanced Landing cannot be used while Exhausted.
Exhausted prevents Survivors from activating exhausting perks.
"I've jumped from higher places." -Nea
Changes:
- Buff Now muffles grunts from falling by 100% while not Exhausted
- Nerf Stagger reduction is no longer granted when Exhausted
Your agility is incomparable. Cat-like reflexes reduce your stagger duration from falls by 75%.
Upon landing start sprinting at 150% your normal running speed for a maximum of 3 seconds if not exhausted.
Causes Exhaustion for 60/50/40 seconds.
"I've jumped from higher places." -Nea
Changes:
- Buff Sprint is now available for all tiers (no longer just tier 3)
- Nerf Increased Exhaustion duration to 60/50/40 seconds (affects lower tiers)
- Buff Stagger reduction is now 75% for all tiers
Changes:
- Nerf Now shares the Exhausted status effect cooldown with other exhaustion perks
Changes:
- Buff Increased sprint duration to 3 seconds
- Buff Decreased cooldown to 40 seconds
Usage Rate by Patch
Escape Rate by Patch
Commonly Used WithLast 14 days
# | Perk | Usage Rate |
---|---|---|
Windows of Opportunity | 37.51% | |
Adrenaline | 29.79% | |
Resilience | 18.89% | |
Deja Vu | 12.46% | |
Off the Record | 10.15% | |
Bond | 9.61% | |
Dead Hard | 9.56% | |
Distortion | 9.39% | |
Decisive Strike | 8.08% | |
We'll Make It | 8.08% | |
Unbreakable | 7.23% | |
Kindred | 7.01% | |
Prove Thyself | 6.23% | |
Hope | 6.1% | |
Self-Care | 5.75% | |
Botany Knowledge | 5.46% | |
Urban Evasion | 5.32% | |
Strength in Shadows | 4.47% | |
Blast Mine | 3.77% | |
Lightweight | 3.24% | |
Inner Strength | 3.03% | |
Alert | 2.92% | |
Deliverance | 2.72% | |
Boil Over | 2.68% | |
Lithe | 2.68% | |
Boon: Circle of Healing | 2.64% | |
Quick & Quiet | 2.49% | |
Iron Will | 2.39% | |
Flashbang | 2.37% | |
Streetwise | 2.37% | |
Calm Spirit | 2.27% | |
Reassurance | 2.21% | |
Borrowed Time | 2.02% | |
Empathy | 1.92% | |
1.81% | ||
Saboteur | 1.75% | |
Vigil | 1.64% | |
Buckle Up | 1.63% | |
Any Means Necessary | 1.61% | |
Fixated | 1.59% | |
Champion of Light | 1.56% | |
Spine Chill | 1.55% | |
For the People | 1.51% | |
Wiretap | 1.45% | |
Plot Twist | 1.31% | |
Built to Last | 1.15% | |
Boon: Shadow Step | 1.15% | |
Left Behind | 1.12% | |
Second Wind | 1.1% | |
Background Player | 1.06% | |
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Most Common BuildsLast 14 days
# | Build | Usage Rate | Escape Rate |
---|---|---|---|
1.36%103 | 38.8%40/103 | ||
1.14%86 | 23.3%20/86 | ||
1.14%86 | 37.2%32/86 | ||
0.95%72 | 30.6%22/72 | ||
0.65%49 | 40.8%20/49 | ||
0.62%47 | 34%16/47 | ||
0.52%39 | 46.2%18/39 | ||
0.48%36 | 30.6%11/36 | ||
0.46%35 | 28.6%10/35 | ||
0.44%33 | 30.3%10/33 | ||
All 10 rows shown |
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