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Perk Usage Stats and Info

Borrowed Time

Borrowed Time
Image
Borrowed Time
Details
Role:Survivor
Patch Added:1.4.2
StatisticsLast 14 days
Usage Rank:43
Usage Rate:(Average) 2.01%
Unique Builds Seen:1487
Shrine Appearances13
DatePriceOwned (?)
08 Feb 232000100000
25 Jun 221500150000
01 Jun 222000150000
04 May 222000150000
27 Oct 212000150000
04 Jul 211500150000
05 May 212000150000
24 Mar 212000150000
20 Jan 212000150000
22 Apr 202000150000
25 Dec 192000150000
24 May 172000150000
26 Apr 172000150000
Usage By CharacterLast 14 days
William "Bill" Overbeck
14.88%12.36% of Total Uses
Detective Tapp
3.19%0.79% of Total Uses
Jonah Vasquez
3.03%0.65% of Total Uses
Yoichi Asakawa
2.99%0.5% of Total Uses
Laurie Strode
2.77%1.24% of Total Uses
Claudette Morel
2.48%5.51% of Total Uses
Adam Francis
2.39%1.34% of Total Uses
David King
2.33%2.63% of Total Uses
Jane Romero
2.3%1.49% of Total Uses
Meg Thomas
2.23%6.85% of Total Uses
Alan Wake
2.14%1.94% of Total Uses
Haddie Kaur
2.11%0.5% of Total Uses
Jeff Johansen
2.07%0.89% of Total Uses
Steve Harrington
2.01%2.38% of Total Uses
Nea Karlsson
1.92%5.91% of Total Uses
Feng Min
1.91%6.41% of Total Uses
Jill Valentine
1.89%2.14% of Total Uses
Nicolas Cage
1.89%1.14% of Total Uses
Leon S. Kennedy
1.86%2.93% of Total Uses
Dwight Fairfield
1.8%3.43% of Total Uses
Vittorio Toscano
1.77%1.39% of Total Uses
Jake Park
1.75%1.84% of Total Uses
Elodie Rakoto
1.75%1.04% of Total Uses
Yui Kimura
1.74%2.28% of Total Uses
Zarina Kassir
1.71%1.54% of Total Uses
Rebecca Chambers
1.67%1.24% of Total Uses
Cheryl Mason
1.65%1.94% of Total Uses
Yun-Jin Lee
1.63%1.79% of Total Uses
Mikaela Reid
1.62%3.92% of Total Uses
Quentin Smith
1.61%0.5% of Total Uses
Kate Denson
1.56%4.32% of Total Uses
Ellen Ripley
1.49%0.55% of Total Uses
Felix Richter
1.46%0.89% of Total Uses
Gabriel Soma
1.46%0.45% of Total Uses
Sable Ward
1.45%8.39% of Total Uses
Ace Visconti
1.43%2.04% of Total Uses
Nancy Wheeler
1.41%1.54% of Total Uses
Thalita Lyra
1.15%0.79% of Total Uses
Ada Wong
1.15%1.69% of Total Uses
Ashley J. Williams
0.92%0.35% of Total Uses
Renato Lyra
0.84%0.5% of Total Uses
Descriptions & Patch Notes

You are fueled by unexpected energy when saving an ally from a hook.

Survivors you unhook:

  • Keep their Endurance status effect for an extra 6/8/10 seconds.
  • Keep their movement speed bonus for an extra 10 seconds.

Endurance prevents a Survivor from being downed, inflicting Deep Wound instead. Deep Wound will put a Survivor in the dying state unless it is mended before the timer runs out.

"Probably stings like hell, but it ain't gonna kill ya. Up and at 'em soldier. Time to move!" — Bill Overbeck


Changes:

  • Rework Reworked to account for the baseline version of the effect. Survivors you unhook keep their Endurance status effect for an extra 6/8/10 seconds and their movement speed bonus for an extra 10 seconds.

You are fueled by unexpected energy when saving an ally from a hook.

Survivors you unhook gain the Endurance status effect for 8/10/12 seconds.

"Probably stings like hell, but it ain't gonna kill ya. Up and at 'em soldier. Time to move!" — Bill Overbeck


Changes:

  • Nerf Endurance timer reduced to 8/10/12 seconds
  • Buff No longer requires being in the Killer's Terror Radius to trigger

You are fueled by unexpected energy when saving an ally from a hook within The Killer's Terror Radius.

After unhooking a Survivor within The Killer's Terror Radius, they gain the Endurance status effect for 10/12/15 seconds.

"Probably stings like hell, but it ain't gonna kill ya. Up and at 'em soldier. Time to move!" — Bill Overbeck


Changes:

  • Buff Mending period changed to 20 seconds across all tiers
  • Nerf The Endurance status effect period now varies by perk level (10/12/15 seconds)

You are fueled by unexpected energy when saving an ally from a hook within The Killer's Terror Radius.

After unhooking a Survivor within The Killer's Terror Radius, they gain the Endurance status effect for 15 seconds. Any damage taken during that time that would put the unhooked Survivor into the dying state will instead apply the Deep Wound status effect. The Survivor has 10/15/20 seconds to Mend themselves.

If the unhooked Survivor takes any damage while affected by Deep Wound, or if the Deep Wound timer ends, the unhooked Survivor is immediately put into the dying state.

"Probably stings like hell, but it ain't gonna kill ya. Up and at 'em soldier. Time to move!" — Bill Overbeck


Changes:

  • Mechanic Unhooked survivors are now affected by the Deep Wound status effect
  • Nerf Reduced the bleed out timer to 10/15/20 seconds

You are fuelled by unexpected energy when saving an ally from a hook within the killer's terror radius.

For 15 seconds after unhooking a survivor within the killer's terror radius, any damage taken that would put the unhooked survivor into the dying state will instead trigger a 15/20/25 second bleed out timer.

Taking any damage during the bleed out timer or reaching the end of the bleed out timer will put them into the dying state.

"Probably stings like hell, but it ain't gonna kill ya. Up and at 'em soldier. Time to move!" — Bill Overbeck


Changes:

  • Buff No longer single use
  • Nerf Changed Borrowed Time to only protect the unhooked survivor

You are fuelled by unexpected energy when saving an ally from a hook within the killer's terror radius.

Once per match, for 15 seconds after unhooking a survivor within the killer's terror radius, any damage taken that would put you or the unhooked survivor into the dying state will instead trigger a 15/20/25 second bleed out timer.

Taking any damage during the bleed out timer or reaching the end of the bleed out timer will put you into the dying state.

"Probably stings like hell, but it ain't gonna kill ya. Up and at 'em soldier. Time to move!" — Bill Overbeck


Changes:

  • Nerf Reduced the bleed out timer to 15/20/25 seconds
  • Nerf Reduced the activation window to 15 seconds after unhooking

You are fuelled by unexpected energy when saving an ally from a hook within the killer's terror radius.

Once per match, for 20 seconds after unhooking a survivor within the killer's terror radius, any damage taken that would put you or the unhooked survivor into the dying state will instead trigger a 30/35/40 second bleed out timer.

Taking any damage during the bleed out timer or reaching the end of the bleed out timer will put you into the dying state.

"Probably stings like hell, but it ain't gonna kill ya. Up and at 'em soldier. Time to move!" — Bill Overbeck

Usage Rate by Patch
Escape Rate by Patch
Most Common BuildsLast 14 days
#BuildUsage RateEscape Rate
Borrowed TimeLeft BehindUnbreakable1.36%2729.6%8/27
AdrenalineBorrowed TimeLitheWindows of Opportunity1.01%2015%3/20
Botany KnowledgeSelf-CareBorrowed TimeLithe0.45%933.3%3/9
We'll Make ItKindredBorrowed TimeLithe0.45%933.3%3/9
AdrenalineSprint BurstBorrowed TimeUnbreakable0.45%922.2%2/9
We'll Make ItAdrenalineBalanced LandingBorrowed Time0.35%742.9%3/7
Prove ThyselfBorrowed TimeLitheWindows of Opportunity0.35%728.6%2/7
We'll Make ItAdrenalineBorrowed TimeLithe0.3%616.7%1/6
KindredBorrowed TimeLitheWindows of Opportunity0.3%650%3/6
ResilienceAdrenalineBorrowed TimeLithe0.3%650%3/6
All 10 rows shown
Stats update daily at around 4pm UTC. Last updated 19 Apr 24, 16:00
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