Buckle Up
Buckle Up is a unique perk belonging to Ashley J. Williams. It was added to the game on 2 April 2019 in patch 2.6.3 as part of the Ash vs. Evil Dead Chapter.
In the last 14 days, 0.22% of Survivors have had it equipped making it the 107th most used Survivor perk in that time. Scroll down for more stats.Descriptions & Patch Notes
Unlocks potential in one's aura reading ability. While healing a Survivor in the dying state, you both can see the Killer's aura. When completing healing a Survivor from the dying state to injured, the healed Survivor can break into a sprint at 150% of their normal running movement speed for 3/4/5 seconds and leaves no scratch marks during this time.
This perk does not cause Exhaustion.
“Ghost beaters never leave a man behind." -Ash Williams
Changes:
- Rework No longer grants endurance, now causes the healed Survivor to break into a sprint at 150% of their normal Running Movement speed for 3/4/5 seconds and leave no scratch marks during that time
Unlocks potential in one's aura reading ability. While healing a Survivor in the dying state, you both can see the Killer's aura. When completing healing a Survivor from the dying state to injured, both you and the healed Survivor gain Endurance for 6/8/10 seconds.
Endurance prevents a Survivor from being downed, inflicting Deep Wound instead.
Deep Wound will put a Survivor in the dying state unless it is mended before the timer runs out.
“Ghost beaters never leave a man behind." -Ash Williams
Changes:
- Buff Now shows the Killer's aura while healing instead of after
- Buff Now provides Endurance for 6/8/10 seconds to both you and the healed survivor (previously gave 10% haste and only to the healed survivor)
Unlocks potential in one's aura reading ability. When you heal a Survivor from the dying state to injured, both you and the healed Survivor see the Killer's aura for a duration of 6/8/10 seconds.
The healed Survivor also gains a 10% Haste status effect for the same duration.
“Ghost beaters never leave a man behind." -Ash Williams
Unlocks potential in one's aura reading ability. The recovery progress of dying Survivors can be determined by the intensity of their auras at a distance of up to 48 meters.
When you heal a Survivor from the dying state to injured, both the healed Survivor and yourself see The Killer's aura for a duration of 6/8/10 seconds.
“Ghost beaters never leave a man behind." -Ash Williams
Changes:
- Buff Increased aura reveal duration to 6/8/10 seconds (was 4/5/6 seconds)
Unlocks potential in one's aura reading ability. The recovery progress of dying Survivors can be determined by the intensity of their auras at a distance of up to 48 meters.
When you heal a Survivor from the dying state to injured, both the healed Survivor and yourself see The Killer's aura for a duration of 4/5/6 seconds.
“Ghost beaters never leave a man behind." -Ash Williams
Usage Rate by PatchPatches*
Escape Rate by Patch Patches*
Commonly Used WithSince 8.2.0*
# | Perk | Usage Rate |
---|---|---|
For the People | 36.97% | |
Flip-Flop | 20.61% | |
Mettle of Man | 13.94% | |
13.33% | ||
We're Gonna Live Forever | 13.33% | |
Made for This | 12.73% | |
Unbreakable | 9.09% | |
Dead Hard | 7.88% | |
Soul Guard | 7.27% | |
Adrenaline | 7.27% | |
Lithe | 7.27% | |
Prove Thyself | 6.06% | |
Sprint Burst | 5.45% | |
Hope | 5.45% | |
Resilience | 5.45% | |
We'll Make It | 4.85% | |
Bond | 4.85% | |
Windows of Opportunity | 4.24% | |
Iron Will | 4.24% | |
Flashbang | 4.24% | |
Decisive Strike | 4.24% | |
Autodidact | 4.24% | |
Botany Knowledge | 3.64% | |
Empathic Connection | 3.64% | |
Background Player | 3.64% | |
No One Left Behind | 3.64% | |
Deja Vu | 3.64% | |
Kindred | 3.64% | |
Overcome | 3.03% | |
Boil Over | 2.42% | |
Second Wind | 2.42% | |
Empathy | 2.42% | |
Quick & Quiet | 2.42% | |
Sole Survivor | 2.42% | |
Balanced Landing | 2.42% | |
Desperate Measures | 2.42% | |
Head On | 1.82% | |
Deliverance | 1.82% | |
Distortion | 1.82% | |
Lightweight | 1.82% | |
Off the Record | 1.82% | |
Strength in Shadows | 1.82% | |
Wake Up! | 1.21% | |
Any Means Necessary | 1.21% | |
Dramaturgy | 1.21% | |
Teamwork: Power of Two | 1.21% | |
Babysitter | 1.21% | |
Vigil | 1.21% | |
Borrowed Time | 1.21% | |
Solidarity | 1.21% | |
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Most Common BuildsSince 8.2.0*
# | Build | Usage Rate | Escape Rate |
---|---|---|---|
9.7%16 | 43.8%7/16 | ||
3.03%5 | 40%2/5 | ||
2.42%4 | 0%0/4 | ||
2.42%4 | 25%1/4 | ||
1.21%2 | 50%1/2 | ||
1.21%2 | 0%0/2 | ||
1.21%2 | 0%0/2 | ||
1.21%2 | 50%1/2 | ||
1.21%2 | 0%0/2 | ||
1.21%2 | 50%1/2 | ||
All 10 rows shown |
Details
StatisticsLast 14 days
Shrine Appearances10
Date | Price | Owned (?) |
2000 | 100000 | |
2000 | 100000 | |
1500 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 |
Usage By CharacterSince 8.2.0*
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