
Perk Usage Stats and Info
Dead Hard

Image

Details
Role:Survivor
Character:David King
Patch Added:1.6.0
StatisticsLast 14 days
Usage Rank:8 /131
Usage Rate:(Very High) 10.2%
Unique Builds Seen:1993
Shrine Appearances21
Date | Price | Owned (?) |
22 Mar 23 | 2000 | 100000 |
28 Dec 22 | 2000 | 100000 |
20 Jun 22 | 1500 | 150000 |
11 May 22 | 2000 | 150000 |
05 Jan 22 | 2000 | 150000 |
22 Sept 21 | 2000 | 150000 |
05 Jul 21 | 1500 | 150000 |
07 Apr 21 | 2000 | 150000 |
07 Oct 20 | 2000 | 150000 |
05 Aug 20 | 2000 | 150000 |
03 Jun 20 | 2000 | 150000 |
08 Apr 20 | 2000 | 150000 |
22 Jan 20 | 2000 | 150000 |
26 Jun 19 | 2000 | 150000 |
28 Nov 18 | 2000 | 150000 |
23 May 18 | 2000 | 150000 |
25 Apr 18 | 2000 | 150000 |
24 Jan 18 | 2000 | 150000 |
20 Dec 17 | 2000 | 150000 |
25 Oct 17 | 2000 | 150000 |
30 Aug 17 | 2000 | 150000 |
Descriptions & Patch Notes
You can take a beating.
Dead hard activates after you are unhooked or unhook yourself.
When injured, tap into your adrenaline bank to avoid incoming damage. Press the Active Ability Button 1 while running to gain the Endurance status effect for the next 0.5 seconds.
- Causes the Exhausted status effect for 60/50/40 seconds.
- Dead Hard then deactivates.
Endurance prevents a Survivor from being downed, inflicting Deep Wound instead.
Deep Wound will put a Survivor in the dying state unless it is mended before the timer runs out.
Exhausted prevents survivors from activating exhausting perks.
“We were walkin' through t'ginnel one night when a beer bottle flew past me, then another, and another. I thought to myself, “Gonna 'ave some fun ‘ere lads, let's get stuck in!” It were a right dust up, I swear down!” -David King
Changes:
- Nerf Now requires an unhook action (either by you or on you) to activate
You can take a beating. When injured, tap into your adrenaline bank to avoid incoming damage.
- Press the Active Ability Button 1 while running to gain the Endurance status effect for the next 0.5 seconds.
- Causes the Exhausted status effect for 60/50/40 seconds.
Endurance prevents a Survivor from being downed, inflicting Deep Wound instead.
Deep Wound will put a Survivor in the dying state unless it is mended before the timer runs out.
Exhausted prevents survivors from activating exhausting perks.
“We were walkin' through t'ginnel one night when a beer bottle flew past me, then another, and another. I thought to myself, “Gonna 'ave some fun ‘ere lads, let's get stuck in!” It were a right dust up, I swear down!” -David King
Changes:
- Rework Removed the dash / dodge element of the perk. Activating Dead Hard now grants the Survivor Endurance for 1 second. An animation plays when activated so Killers can see when the perk is used without the Survivor being hit
- Note Endurance duration was reduced from 1 second to 0.5 seconds after the 6.1.0 PTB
Activatable perk.
You can take a beating. When injured, tap into your adrenaline bank and dash forward quickly to avoid damage.
- Press the Active Ability button while running to dash forward.
- During the dash, you avoid damage.
- Causes the Exhausted status effect for 60/50/40 seconds.
You do not recover from the Exhausted status effect while running.
“We were walkin' through t'ginnel one night when a beer bottle flew past me, then another, and another. I thought to myself, “Gonna 'ave some fun ‘ere lads, let's get stuck in!” It were a right dust up, I swear down!” -David King
Changes:
- Buff Added hit validation
Activatable perk.
You can take a beating. When injured, tap into your adrenaline bank and dash forward quickly to avoid damage.
- Press the Active Ability button while running to dash forward.
- During the dash, you avoid damage.
- Causes the Exhausted status effect for 60/50/40 seconds.
You do not recover from the Exhausted status effect while running.
“We were walkin' through t'ginnel one night when a beer bottle flew past me, then another, and another. I thought to myself, “Gonna 'ave some fun ‘ere lads, let's get stuck in!” It were a right dust up, I swear down!” -David King
Changes:
- Quality of Life Added a new animation to indicate the perk is active (part 2/2 for making Dead Hard more visible from the Killer's perspective)
- Quality of Life Removed the speed boost while in the air (aims to fix a variety of game hostage issues in multiple maps)
Activatable perk.
You can take a beating. When injured, tap into your adrenaline bank and dash forward quickly to avoid damage.
- Press the Active Ability button while running to dash forward.
- During the dash, you avoid damage.
- Causes the Exhausted status effect for 60/50/40 seconds.
You do not recover from the Exhausted status effect while running.
“We were walkin' through t'ginnel one night when a beer bottle flew past me, then another, and another. I thought to myself, “Gonna 'ave some fun ‘ere lads, let's get stuck in!” It were a right dust up, I swear down!” -David King
Changes:
- Quality of Life Changed the speed curve to better match the animation (part 1/2 for making Dead Hard more visible from the Killer's perspective)
Activatable perk.
You can take a beating. When injured, tap into your adrenaline bank and dash forward quickly to avoid damage.
- Press the Active Ability button while running to dash forward.
- During the dash, you avoid damage.
- Causes the Exhausted status effect for 60/50/40 seconds.
You do not recover from the Exhausted status effect while running.
“We were walkin' through t'ginnel one night when a beer bottle flew past me, then another, and another. I thought to myself, “Gonna 'ave some fun ‘ere lads, let's get stuck in!” It were a right dust up, I swear down!” -David King
Usage Rate Over TimeLast Year (7 day periods)
Usage By CharacterLast 30 days
David King
22.23%4.97% of Total Uses
James Sunderland
14.57%0.27% of Total Uses
Ace Visconti
14.39%3.67% of Total Uses
Nancy Wheeler
14.27%2.04% of Total Uses
Renato Lyra
13.96%1.57% of Total Uses
Maria
13.95%1.19% of Total Uses
Lisa Garland
12.97%0.28% of Total Uses
Cheryl Mason
12.8%2.29% of Total Uses
Nea Karlsson
12.16%7.57% of Total Uses
Cybil Bennett
12.04%0.12% of Total Uses
Adam Francis
11.84%1.36% of Total Uses
Quentin Smith
11.12%0.88% of Total Uses
Zarina Kassir
10.97%2.2% of Total Uses
Ada Wong
10.81%3.65% of Total Uses
Yoichi Asakawa
10.74%0.47% of Total Uses
Chris Redfield
10.64%0.35% of Total Uses
Thalita Lyra
10.53%2.13% of Total Uses
Dwight Fairfield
10.33%4.16% of Total Uses
Yun-Jin Lee
10.16%1.98% of Total Uses
Carlos Oliveira
10.12%0.32% of Total Uses
Yui Kimura
10.11%3.58% of Total Uses
Steve Harrington
10.09%1.47% of Total Uses
Laurie Strode
10%0.95% of Total Uses
Feng Min
9.88%7.16% of Total Uses
Gabriel Soma
9.72%2.12% of Total Uses
Jake Park
9.4%2.35% of Total Uses
Ashley J. Williams
9.34%0.91% of Total Uses
Rebecca Chambers
9.2%1.76% of Total Uses
Leon S. Kennedy
9.08%2.7% of Total Uses
Claire Redfield
9.04%0.42% of Total Uses
Claudette Morel
8.97%4.65% of Total Uses
Kate Denson
8.93%4.87% of Total Uses
Jeff Johansen
8.59%0.81% of Total Uses
Detective Tapp
8.58%0.53% of Total Uses
Jonathan Byers
8.55%0.09% of Total Uses
Elodie Rakoto
8.35%0.78% of Total Uses
Jill Valentine
8.33%1.67% of Total Uses
William "Bill" Overbeck
8.3%1.66% of Total Uses
Sheva Alomar
8.29%0.3% of Total Uses
Mikaela Reid
8.18%4.61% of Total Uses
Vittorio Toscano
8.02%1.17% of Total Uses
Ellen Ripley
7.92%2.72% of Total Uses
Nicolas Cage
7.89%2.39% of Total Uses
Meg Thomas
7.72%5.8% of Total Uses
Felix Richter
7.67%0.98% of Total Uses
Jane Romero
7.03%0.91% of Total Uses
Jonah Vasquez
6.95%0.34% of Total Uses
Haddie Kaur
6.18%0.81% of Total Uses
Stats update daily at around 4pm UTC. Last updated 03 Oct 23, 16:00
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