Made for This
Made for This is a unique perk belonging to Gabriel Soma. It was added to the game on 13 June 2023 in patch 7.0.0 as part of the End Transmission Chapter.
In the last 14 days, 1.39% of Survivors have had it equipped making it the 58th most used Survivor perk in that time. Scroll down for more stats.Descriptions & Patch Notes
You were born to survive, and raised to adapt.
Made for This activates while you are in the injured state.
- After you finish healing another Survivor, gain the Endurance status effect for 6/8/10 seconds.
- While affected by Deep Wound, you run 3% faster.
Endurance prevents a Survivor from being downed, inflicting Deep Wound instead.
Deep Wound will put a Survivor in the dying state unless it is mended before the timer runs out.
“I didn't come here to be robot food.” –Gabriel Soma
You were born to survive, and raised to adapt.
Made for This activates while you are in the injured state.
- You run 1/2/3% faster.
- After you finish healing another Survivor, gain the Endurance status effect for 6/8/10 seconds.
Made for This cannot be used when suffering from Exhaustion, but does not cause the Exhausted Status Effect.
Endurance prevents a survivor from being downed, inflicting Deep Wound instead.
Deep Wound will put a Survivor in the dying state unless it is mended before the timer runs out.
“I didn't come here to be robot food.” –Gabriel Soma
Usage Rate by PatchPatches*
Escape Rate by Patch Patches*
Commonly Used WithSince 8.2.0*
# | Perk | Usage Rate |
---|---|---|
Dead Hard | 50.14% | |
Resilience | 28.63% | |
Windows of Opportunity | 26.82% | |
Hope | 19.15% | |
Decisive Strike | 13.08% | |
Iron Will | 12.8% | |
Off the Record | 12.13% | |
Adrenaline | 8.06% | |
Lithe | 6.92% | |
We're Gonna Live Forever | 6.73% | |
Finesse | 5.21% | |
Unbreakable | 5.21% | |
Balanced Landing | 4.27% | |
Botany Knowledge | 4.27% | |
We'll Make It | 4.08% | |
Distortion | 3.7% | |
Bond | 3.7% | |
For the People | 3.6% | |
Background Player | 3.41% | |
Flashbang | 3.03% | |
Prove Thyself | 2.94% | |
Troubleshooter | 2.84% | |
Autodidact | 2.75% | |
2.56% | ||
Sprint Burst | 2.46% | |
Scavenger | 2.46% | |
Deja Vu | 2.46% | |
Self-Care | 2.37% | |
Soul Guard | 2.37% | |
Buckle Up | 1.99% | |
Deliverance | 1.99% | |
Mettle of Man | 1.71% | |
Reassurance | 1.71% | |
Empathy | 1.61% | |
Kindred | 1.61% | |
Chemical Trap | 1.23% | |
Object of Obsession | 1.23% | |
Head On | 1.14% | |
Blast Mine | 1.14% | |
Resurgence | 1.04% | |
Babysitter | 1.04% | |
Desperate Measures | 0.95% | |
Residual Manifest | 0.95% | |
Breakout | 0.95% | |
Plot Twist | 0.85% | |
Boon: Dark Theory | 0.85% | |
Saboteur | 0.85% | |
Dramaturgy | 0.85% | |
Smash Hit | 0.85% | |
Empathic Connection | 0.85% | |
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Most Common BuildsSince 8.2.0*
# | Build | Usage Rate | Escape Rate |
---|---|---|---|
4.83%51 | 35.3%18/51 | ||
4.36%46 | 45.7%21/46 | ||
2.56%27 | 40.7%11/27 | ||
2.18%23 | 34.8%8/23 | ||
2.18%23 | 21.7%5/23 | ||
1.61%17 | 29.4%5/17 | ||
1.33%14 | 35.7%5/14 | ||
1.23%13 | 53.8%7/13 | ||
1.14%12 | 33.3%4/12 | ||
1.14%12 | 25%3/12 | ||
All 10 rows shown |
Details
StatisticsLast 14 days
Shrine Appearances3
Date | Price | Owned (?) |
1500 | 100000 | |
2000 | 100000 | |
2000 | 100000 |
Usage By CharacterSince 8.2.0*
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