No Mither
Image
Details
StatisticsLast 14 days
Shrine Appearances19
Date | Price | Owned (?) |
24 Jun 23 | 1500 | 100000 |
16 May 23 | 2000 | 100000 |
07 Sept 22 | 2000 | 150000 |
18 Jun 22 | 1500 | 150000 |
25 May 22 | 2000 | 150000 |
17 Nov 21 | 2000 | 150000 |
08 Sept 21 | 2000 | 150000 |
12 May 21 | 2000 | 150000 |
01 Jul 20 | 2000 | 150000 |
05 Feb 20 | 2000 | 150000 |
15 Jan 20 | 2000 | 150000 |
09 Oct 19 | 2000 | 150000 |
24 Jul 19 | 2000 | 150000 |
29 May 19 | 2000 | 150000 |
24 Apr 19 | 2000 | 150000 |
03 Oct 18 | 2000 | 150000 |
15 Aug 18 | 2000 | 150000 |
21 Mar 18 | 2000 | 150000 |
22 Nov 17 | 2000 | 150000 |
Usage By CharacterLast 14 days
Descriptions & Patch Notes
You are affected by the Broken status effect for the duration of the trial.
Your thick blood coagulates practically instantly.
- You don't leave pools of blood.
- Grunts of pain caused by injuries are reduced by 25/50/75% at any time.
- Your recovery speed is increased by 15/20/25% and you can completely recover from the dying state.
Broken prevents Survivors from being healed.
“I lost it. Just lamped him one. They went and banned me didn't they. Went t'pub afterwards, had a few pints and moved on to the next chapter. I couldn't be mithered with it all anyway, you know what I mean? Can't be arsed.” -David King
Changes:
- Buff Grunts of pain reduction increased to 25/50/75% (was 0/25/50%).
- Buff Added effect: Your recovery speed is increased by 15/20/25%
You are affected by the Broken status effect for the duration of the trial.
Your thick blood coagulates practically instantly.
- You don't leave pools of blood.
- Grunts of pain caused by injuries are reduced by 0/25/50% at any time.
- Grants the ability to fully recover from the dying state.
“I lost it. Just lamped him one. They went and banned me didn't they. Went t'pub afterwards, had a few pints and moved on to the next chapter. I couldn't be mithered with it all anyway, you know what I mean? Can't be arsed.” -David King
Usage Rate by Patch
Escape Rate by Patch
Commonly Used WithLast 14 days
# | Perk | Usage Rate |
---|---|---|
Resilience | 44.1% | |
Invocation: Weaving Spiders | 26.09% | |
Dead Hard | 17.81% | |
Boil Over | 14.91% | |
Flip-Flop | 14.91% | |
Tenacity | 14.08% | |
13.87% | ||
Deja Vu | 11.18% | |
Distortion | 9.32% | |
We're Gonna Live Forever | 7.66% | |
Iron Will | 7.66% | |
Unbreakable | 6.42% | |
This Is Not Happening | 6.21% | |
Sprint Burst | 6.21% | |
Plot Twist | 6% | |
Power Struggle | 4.76% | |
Windows of Opportunity | 4.55% | |
Prove Thyself | 4.55% | |
Lightweight | 4.14% | |
Lithe | 3.52% | |
Calm Spirit | 3.31% | |
Wicked | 2.9% | |
Head On | 2.69% | |
Soul Guard | 2.69% | |
We'll Make It | 2.69% | |
Off the Record | 2.69% | |
Hyperfocus | 2.48% | |
Made for This | 2.28% | |
Background Player | 2.28% | |
Overzealous | 2.07% | |
Kindred | 2.07% | |
Bond | 2.07% | |
Breakdown | 1.86% | |
Breakout | 1.86% | |
Decisive Strike | 1.86% | |
Slippery Meat | 1.86% | |
Deadline | 1.66% | |
Urban Evasion | 1.66% | |
Deliverance | 1.45% | |
Spine Chill | 1.45% | |
Object of Obsession | 1.24% | |
Balanced Landing | 1.24% | |
Self-Care | 1.24% | |
Empathy | 1.04% | |
Borrowed Time | 1.04% | |
Botany Knowledge | 1.04% | |
Left Behind | 1.04% | |
Adrenaline | 1.04% | |
Quick & Quiet | 0.83% | |
Fixated | 0.83% | |
Loading... |
Most Common BuildsLast 14 days
# | Build | Usage Rate | Escape Rate |
---|---|---|---|
4.55%22 | 36.4%8/22 | ||
4.35%21 | 4.8%1/21 | ||
2.28%11 | 27.3%3/11 | ||
2.28%11 | 18.2%2/11 | ||
1.66%8 | 25%2/8 | ||
1.45%7 | 14.3%1/7 | ||
1.45%7 | 14.3%1/7 | ||
1.45%7 | 42.9%3/7 | ||
1.45%7 | 28.6%2/7 | ||
1.24%6 | 0%0/6 | ||
All 10 rows shown |
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