Save the Best for Last
Save the Best for Last is a unique perk belonging to Shape. It was added to the game on 25 October 2016 in patch 1.2.1 as part of the Halloween Chapter.
In the last 14 days, 4.41% of Killers have had it equipped making it the 24th most used Killer perk in that time. Scroll down for more stats.Descriptions & Patch Notes
You become obsessed with one Survivor.
Earn a token for each successful basic attack that is not dealt to the Obsession. Each token grants a stackable 4% decreased successful basic attack cooldown, you can earn up to 6/7/8 tokens.
When you hit the Obsession with a Basic Attack or Special Attack, lose 2 tokens. You cannot gain tokens as long as your Obsession is sacrificed or killed.
The Killer can only be obsessed with one Survivor at a time.
"Death has come to your little town, sheriff." -Dr. Sam Loomis
You become obsessed with one Survivor.
Earn a token for each successful basic attack that is not dealt to the Obsession.
Each token grants a stackable 5% decreased successful basic attack cooldown, you can earn up to 8 tokens.
Hitting your Obsession with a basic attack will cause you to lose 4/3/2 tokens.
You can no longer gain tokens if your Obsession is sacrificed or killed.
The Killer can only be obsessed with one Survivor at a time.
"Death has come to your little town, sheriff." -Dr. Sam Loomis
Changes:
- Mechanic Now token based, tokens are gained by attacking Survivors who are not the Obsession. Each token is worth a stackable 5% decreased cooldown on successful attacks. Attacking the Obsession makes you lose 4/3/2 tokens.
Changes:
- Buff Save The Best for Last's text and functionality has been updated. The successful attack cooldown will not be lost when changing targets during a chase and will continue to be active as long as a chase is held for more than 20 seconds.
Changes:
- Mechanic Removed the flat successful and missed attack cooldowns from STBFL and replaced them with a Successful attack cooldown that is triggered after chasing a survivor for 20 consecutive seconds.
Usage Rate by PatchPatches*
Kill Rate by Patch Patches*
Commonly Used WithSince 8.2.0*
# | Perk | Usage Rate |
---|---|---|
Scourge Hook: Pain Resonance | 29.01% | |
Surge | 21.32% | |
Pop Goes the Weasel | 18.81% | |
Rapid Brutality | 16.95% | |
Corrupt Intervention | 10.73% | |
Bamboozle | 10.6% | |
Play With Your Food | 10.2% | |
Barbecue & Chili | 9.27% | |
Nowhere to Hide | 8.34% | |
Brutal Strength | 7.95% | |
Sloppy Butcher | 7.68% | |
Deadlock | 7.28% | |
Hex: No One Escapes Death | 6.75% | |
No Way Out | 6.49% | |
Lethal Pursuer | 5.56% | |
Dying Light | 5.56% | |
Grim Embrace | 4.5% | |
Enduring | 4.5% | |
Coup de Grâce | 4.37% | |
4.24% | ||
Discordance | 4.24% | |
Hex: Ruin | 3.71% | |
Hex: Devour Hope | 3.05% | |
Hex: Plaything | 3.05% | |
Agitation | 2.91% | |
Batteries Included | 2.91% | |
Franklin's Demise | 2.91% | |
Overcharge | 2.65% | |
Distressing | 2.65% | |
Eruption | 2.38% | |
Spirit Fury | 2.25% | |
Beast of Prey | 2.12% | |
I'm All Ears | 2.12% | |
Dissolution | 1.99% | |
Blood Warden | 1.99% | |
Call of Brine | 1.99% | |
Hex: Thrill of the Hunt | 1.85% | |
Mindbreaker | 1.72% | |
Friends ‘Til the End | 1.72% | |
Monitor & Abuse | 1.72% | |
Lightborn | 1.72% | |
Thrilling Tremors | 1.72% | |
Oppression | 1.59% | |
Fire Up | 1.59% | |
Forced Hesitation | 1.59% | |
Unforeseen | 1.46% | |
Hex: Undying | 1.46% | |
Iron Grasp | 1.46% | |
Hex: Blood Favor | 1.32% | |
Dead Man's Switch | 1.32% | |
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Most Common BuildsSince 8.2.0*
# | Build | Usage Rate | Kill Rate |
---|---|---|---|
1.85%14 | 75.7%28/37 | ||
1.06%8 | 73.3%11/15 | ||
1.06%8 | 70%14/20 | ||
0.93%7 | 14.3%3/21 | ||
0.79%6 | 53.8%7/13 | ||
0.79%6 | 40%4/10 | ||
0.66%5 | 64.3%9/14 | ||
0.66%5 | 75%9/12 | ||
0.53%4 | 54.5%6/11 | ||
0.53%4 | 90%9/10 | ||
All 10 rows shown |
Details
StatisticsLast 14 days
Shrine Appearances17
Date | Price | Owned (?) |
2000 | 100000 | |
2000 | 100000 | |
2000 | 100000 | |
2000 | 100000 | |
2000 | 150000 | |
1500 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 |
Usage By CharacterSince 8.2.0*
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