Perk Usage Stats and Info
This Is Not Happening
Image
Details
Role:Survivor
Character:Base Perk
Patch Added:1.0.0
StatisticsLast 14 days
Usage Rank:85
Usage Rate:(Low) 0.59%
Unique Builds Seen:484
Shrine Appearances0
Date | Price | Owned (?) |
This is a base perk which is unlocked by default and doesn't appear on the Shrine. |
Usage By CharacterLast 14 days
1.85%5.21% of Total Uses
1.28%8.24% of Total Uses
1.23%4.37% of Total Uses
1.2%1.01% of Total Uses
1.13%11.76% of Total Uses
1.06%4.03% of Total Uses
0.87%2.18% of Total Uses
0.74%5.55% of Total Uses
0.69%1.85% of Total Uses
0.65%0.67% of Total Uses
0.62%7.06% of Total Uses
0.6%0.34% of Total Uses
0.58%1.18% of Total Uses
0.58%2.86% of Total Uses
0.55%5.71% of Total Uses
0.55%1.68% of Total Uses
0.53%10.42% of Total Uses
0.49%2.35% of Total Uses
0.49%4.03% of Total Uses
0.48%1.85% of Total Uses
0.46%1.85% of Total Uses
0.44%0.67% of Total Uses
0.42%0.84% of Total Uses
0.41%1.51% of Total Uses
0.38%1.51% of Total Uses
0.38%2.02% of Total Uses
0.38%0.84% of Total Uses
0.33%1.01% of Total Uses
0.31%2.86% of Total Uses
0.27%1.01% of Total Uses
0.27%0.34% of Total Uses
0.26%0.34% of Total Uses
0.25%0.5% of Total Uses
0.23%1.01% of Total Uses
0.18%0.34% of Total Uses
0.16%0.34% of Total Uses
0.16%0.17% of Total Uses
0.14%0.34% of Total Uses
0.12%0.17% of Total Uses
0%0% of Total Uses
0%0% of Total Uses
Descriptions & Patch Notes
You perform at your best when you are under extreme stress. Great Skill Check success zones when repairing and healing get 10/20/30% bigger when you are injured.
Changes:
- Buff Increased Success Zone size now affects the Great Skill check zone instead of the Good Skill check zone
You perform at your best when you are under extreme stress. Good Skill Check success zones when repairing, healing, and sabotaging get 10/20/30% bigger when you are injured.
Usage Rate by Patch
Escape Rate by Patch
Commonly Used WithLast 14 days
# | Perk | Usage Rate |
---|---|---|
Resilience | 29.68% | |
Deja Vu | 24.56% | |
Hyperfocus | 12.19% | |
Adrenaline | 11.13% | |
Sprint Burst | 10.42% | |
Lightweight | 8.83% | |
We'll Make It | 8.66% | |
Windows of Opportunity | 8.3% | |
Spine Chill | 7.95% | |
Dark Sense | 7.6% | |
Kindred | 7.24% | |
Prove Thyself | 7.07% | |
Lithe | 6.36% | |
Invocation: Weaving Spiders | 5.3% | |
No Mither | 5.12% | |
5.12% | ||
Dead Hard | 4.95% | |
Bond | 4.95% | |
Stake Out | 4.95% | |
Iron Will | 4.59% | |
Self-Care | 4.42% | |
No One Left Behind | 4.42% | |
Quick & Quiet | 4.42% | |
Technician | 3.89% | |
Deadline | 3.89% | |
Unbreakable | 3.71% | |
Slippery Meat | 3.53% | |
Premonition | 3.36% | |
Botany Knowledge | 3.36% | |
Fogwise | 3.18% | |
Fixated | 3% | |
Distortion | 3% | |
Hope | 3% | |
Alert | 2.83% | |
Urban Evasion | 2.83% | |
Small Game | 2.83% | |
Balanced Landing | 2.83% | |
Built to Last | 2.83% | |
Fast Track | 2.47% | |
Inner Strength | 2.3% | |
Strength in Shadows | 2.3% | |
Boil Over | 2.3% | |
Left Behind | 2.12% | |
Wicked | 1.94% | |
Leader | 1.77% | |
Empathy | 1.77% | |
Calm Spirit | 1.77% | |
Saboteur | 1.77% | |
Plunderer's Instinct | 1.77% | |
Better Together | 1.59% | |
Loading... |
Most Common BuildsLast 14 days
# | Build | Usage Rate | Escape Rate |
---|---|---|---|
1.06%6 | 0%0/6 | ||
0.88%5 | 40%2/5 | ||
0.88%5 | 20%1/5 | ||
0.88%5 | 40%2/5 | ||
0.71%4 | 0%0/4 | ||
0.71%4 | 25%1/4 | ||
0.53%3 | 0%0/3 | ||
0.53%3 | 66.7%2/3 | ||
0.53%3 | 66.7%2/3 | ||
0.53%3 | 33.3%1/3 | ||
All 10 rows shown |
Stats update daily at around 4pm UTC. Last updated 19 Apr 24, 16:00
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