We'll Make It
We'll Make It is a base perk available to everyone by default. It was added to the game in patch 1.0.0.
In the last 14 days, 7.69% of Survivors have had it equipped making it the 15th most used Survivor perk in that time. Scroll down for more stats.Descriptions & Patch Notes
Helping others heightens your morale.
When you rescue a Survivor from a hook, gain a 100% speed increase while healing others for 30/60/90 seconds.
"I'm confident we can all escape in one piece if we help each other."
Helping others heightens your morale. For each survivor you rescue from a hook, gain an additional 100% speed increase while healing others for 30/60/90 seconds. Cumulative healing bonuses cannot exceed 100%.
"I'm confident we can all escape in one piece if we help each other."
Changes:
- Buff Increased all tiers to 100% healing speed
Changes:
- Quality of Life Players will now receive a notification when they're unhooked by someone with We'll make it
Changes:
- Nerf Reduce maximum bonus
- Nerf Now only affects healing others
Usage Rate by PatchPatches*
Escape Rate by Patch Patches*
Commonly Used WithSince 8.2.0*
# | Perk | Usage Rate |
---|---|---|
Windows of Opportunity | 27.43% | |
Lithe | 23.08% | |
Deja Vu | 17.86% | |
Kindred | 14.98% | |
Adrenaline | 13.02% | |
Sprint Burst | 12.46% | |
Resilience | 11.26% | |
Prove Thyself | 9.46% | |
Bond | 8.5% | |
Balanced Landing | 8.47% | |
Iron Will | 7.92% | |
Botany Knowledge | 7.79% | |
Distortion | 6.46% | |
Dead Hard | 6.1% | |
Unbreakable | 6.07% | |
Off the Record | 4.81% | |
Decisive Strike | 3.99% | |
Empathy | 3.74% | |
Hope | 3.67% | |
Lightweight | 3.45% | |
Borrowed Time | 3.36% | |
Finesse | 3.36% | |
Resurgence | 3.27% | |
Babysitter | 3.15% | |
Blast Mine | 3.08% | |
No One Left Behind | 2.93% | |
Second Wind | 2.78% | |
Self-Care | 2.74% | |
Desperate Measures | 2.37% | |
Reassurance | 2.31% | |
Deliverance | 2.29% | |
Alert | 2.27% | |
Flashbang | 2.2% | |
Quick & Quiet | 2.18% | |
Empathic Connection | 1.9% | |
Spine Chill | 1.77% | |
We're Gonna Live Forever | 1.73% | |
Inner Strength | 1.73% | |
Urban Evasion | 1.72% | |
Dark Sense | 1.68% | |
Background Player | 1.62% | |
Saboteur | 1.58% | |
Boon: Circle of Healing | 1.54% | |
Strength in Shadows | 1.54% | |
Autodidact | 1.53% | |
1.53% | ||
Bite the Bullet | 1.4% | |
Leader | 1.38% | |
Head On | 1.24% | |
Slippery Meat | 1.19% | |
Loading... |
Most Common BuildsSince 8.2.0*
# | Build | Usage Rate | Escape Rate |
---|---|---|---|
0.98%76 | 28.9%22/76 | ||
0.9%70 | 25.7%18/70 | ||
0.67%52 | 40.4%21/52 | ||
0.66%51 | 23.5%12/51 | ||
0.49%38 | 39.5%15/38 | ||
0.48%37 | 21.6%8/37 | ||
0.47%36 | 22.2%8/36 | ||
0.39%30 | 36.7%11/30 | ||
0.37%29 | 51.7%15/29 | ||
0.37%29 | 31%9/29 | ||
All 10 rows shown |
Details
StatisticsLast 14 days
Shrine Appearances0
Date | Price | Owned (?) |
This is a base perk which is unlocked by default and doesn't appear on the Shrine. |
Usage By CharacterSince 8.2.0*
Do you want to track and share your own stats?
Join NightLight to get started! It's built by myself (BritishBoop) and funded by the amazing Supporters
Help me build the largest collection of Dead by Daylight stats outside of BHVR!