Perk Usage Stats and Info
We'll Make It
Image
Details
Role:Survivor
Character:Base Perk
Patch Added:1.0.0
StatisticsLast 14 days
Usage Rank:15
Usage Rate:(High) 7.59%
Unique Builds Seen:4057
Shrine Appearances0
Date | Price | Owned (?) |
This is a base perk which is unlocked by default and doesn't appear on the Shrine. |
Usage By CharacterLast 14 days
10.72%2.17% of Total Uses
9.61%2.64% of Total Uses
9.55%7.84% of Total Uses
9.39%4.7% of Total Uses
9.31%2.7% of Total Uses
9.23%2.04% of Total Uses
9%2.66% of Total Uses
8.73%1.05% of Total Uses
8.58%0.4% of Total Uses
8.4%5.03% of Total Uses
8.04%1.53% of Total Uses
7.92%3.22% of Total Uses
7.91%2.8% of Total Uses
7.88%2.41% of Total Uses
7.85%2.55% of Total Uses
7.71%1.13% of Total Uses
7.56%5.56% of Total Uses
7.52%0.5% of Total Uses
7.49%4.62% of Total Uses
7.4%0.62% of Total Uses
7.34%1.26% of Total Uses
7.34%0.49% of Total Uses
7.28%6.78% of Total Uses
7.16%0.41% of Total Uses
7.13%5.59% of Total Uses
7.12%1.14% of Total Uses
7.09%1.11% of Total Uses
6.86%2.54% of Total Uses
6.85%1.27% of Total Uses
6.81%0.54% of Total Uses
6.71%1.36% of Total Uses
6.59%10.04% of Total Uses
6.52%2.04% of Total Uses
6.43%1.05% of Total Uses
6.41%0.76% of Total Uses
6.3%1.72% of Total Uses
6.18%0.6% of Total Uses
6.13%1.01% of Total Uses
5.59%2.09% of Total Uses
5.57%1.61% of Total Uses
4.32%0.44% of Total Uses
Descriptions & Patch Notes
Helping others heightens your morale.
When you rescue a Survivor from a hook, gain a 100% speed increase while healing others for 30/60/90 seconds.
"I'm confident we can all escape in one piece if we help each other."
Helping others heightens your morale. For each survivor you rescue from a hook, gain an additional 100% speed increase while healing others for 30/60/90 seconds. Cumulative healing bonuses cannot exceed 100%.
"I'm confident we can all escape in one piece if we help each other."
Changes:
- Buff Increased all tiers to 100% healing speed
Missing
Changes:
- Quality of Life Players will now receive a notification when they're unhooked by someone with We'll make it
Missing
Changes:
- Nerf Reduce maximum bonus
- Nerf Now only affects healing others
Missing
Usage Rate by Patch
Escape Rate by Patch
Commonly Used WithLast 14 days
# | Perk | Usage Rate |
---|---|---|
Windows of Opportunity | 27.58% | |
Lithe | 24.5% | |
Adrenaline | 22.74% | |
Deja Vu | 15.03% | |
Kindred | 13.5% | |
Sprint Burst | 13.38% | |
Resilience | 12.83% | |
Prove Thyself | 9.54% | |
Bond | 8.39% | |
Botany Knowledge | 7.91% | |
Balanced Landing | 7.74% | |
Distortion | 7.64% | |
Dead Hard | 7.43% | |
Off the Record | 6.72% | |
Unbreakable | 5.48% | |
Decisive Strike | 4.25% | |
Borrowed Time | 3.8% | |
Empathy | 3.62% | |
Hope | 3.3% | |
Second Wind | 3.18% | |
Lightweight | 3.17% | |
Deliverance | 2.99% | |
Self-Care | 2.92% | |
Reassurance | 2.78% | |
Background Player | 2.59% | |
Strength in Shadows | 2.59% | |
Desperate Measures | 2.29% | |
Alert | 2.24% | |
No One Left Behind | 2.22% | |
We're Gonna Live Forever | 2.18% | |
Blast Mine | 2.15% | |
Inner Strength | 2.14% | |
Flashbang | 2.12% | |
Iron Will | 2.08% | |
Quick & Quiet | 1.96% | |
1.88% | ||
Saboteur | 1.81% | |
Urban Evasion | 1.81% | |
Spine Chill | 1.71% | |
Babysitter | 1.65% | |
Leader | 1.46% | |
Dark Sense | 1.44% | |
Overcome | 1.43% | |
Calm Spirit | 1.41% | |
Buckle Up | 1.38% | |
Any Means Necessary | 1.37% | |
Boil Over | 1.34% | |
Bite the Bullet | 1.34% | |
Resurgence | 1.31% | |
Fixated | 1.29% | |
Loading... |
Most Common BuildsLast 14 days
# | Build | Usage Rate | Escape Rate |
---|---|---|---|
1.61%127 | 37.8%48/127 | ||
0.89%70 | 30%21/70 | ||
0.76%60 | 40%24/60 | ||
0.74%58 | 27.6%16/58 | ||
0.72%57 | 42.1%24/57 | ||
0.61%48 | 39.6%19/48 | ||
0.49%39 | 46.2%18/39 | ||
0.49%39 | 41%16/39 | ||
0.48%38 | 28.9%11/38 | ||
0.44%35 | 42.9%15/35 | ||
All 10 rows shown |
Stats update daily at around 4pm UTC. Last updated 24 Apr 24, 16:00
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