Wiretap
Wiretap is a unique perk belonging to Ada Wong. It was added to the game on 30 August 2022 in patch 6.2.0 as part of the Resident Evil: Project W Chapter.
In the last 14 days, 1.81% of Survivors have had it equipped making it the 46th most used Survivor perk in that time. Scroll down for more stats.Descriptions & Patch Notes
You know that the best way to stay one step ahead is to keep tabs on the competition.
Wiretap activates after completing a total of 40% worth of repair progress on generators.
When standing next to a generator, press the Active Ability button 2 to install a Wiretap, which stays active for 100/110/120 seconds.
Affected generators will be revealed to all Survivors by a yellow aura. Only one Wiretap can be active on a generator.
- When the Killer enters within 14 meters of the generator, their aura is revealed to all Survivors.
- Wiretap deactivates when the generator is damaged by the Killer or when the timer expires.
Changes:
- Buff Activates after completing a total of 40% worth of repair progress on generators. (was 50%)
You know that the best way to stay one step ahead is to keep tabs on the competition.
Wiretap activates after completing a total of 50% worth of repair progress on generators.
When standing next to a generator, press the Active Ability button 1 to install a Wiretap, which stays active for 100/110/120 seconds.
Affected generators will be revealed to all Survivors by a yellow aura. Only one Wiretap can be active on a generator.
- When the Killer enters within 14 meters of the generator, their aura is revealed to all Survivors.
- Wiretap deactivates when the generator is damaged by the Killer or when the timer expires.
You know that the best way to stay one step ahead is to keep tabs on the competition.
Wiretap activates after completing a total of 50% worth of repair progress on generators.
After repairing a Generator for at least 3 seconds, press the Active Ability button 1 to install a Wiretap, which stays active for 100/110/120 seconds.
Affected generators will be revealed to all Survivors by a yellow aura. Only one trap can be active on a generator.
- When the Killer enters within 14 meters of the trapped generator, their aura is revealed to all Survivors.
- Wiretap deactivates when the trapped generator is damaged by the Killer or when the timer expires.
Changes:
- Nerf Increased the activation progress requirement to 50% of a generator (was 33%)
- Buff Increased the active duration when installed to 100/110/120 seconds (was 60/70/80)
You know that the best way to stay one step ahead is to keep tabs on the competition.
Wiretap activates after completing a total of 33% worth of repair progress on generators.
After repairing a Generator for at least 3 seconds, press the Active Ability button 1 to install a Wiretap, which stays active for 60/70/80 seconds. The Aura of trapped generators is revealed in yellow to all Survivors.
- When the Killer enters within 14 meters of the trapped generator, their aura is revealed to all Survivors.
- Wiretap deactivates when the trapped generator is damaged by the Killer or when the timer expires.
Usage Rate by PatchPatches*
Escape Rate by Patch Patches*
Commonly Used WithSince 8.2.0*
# | Perk | Usage Rate |
---|---|---|
Blast Mine | 45.93% | |
Windows of Opportunity | 20.97% | |
Lithe | 15.45% | |
Deja Vu | 12.69% | |
Sprint Burst | 10.69% | |
Flashbang | 7.93% | |
Balanced Landing | 7.86% | |
Repressed Alliance | 7.86% | |
Adrenaline | 7.31% | |
Kindred | 7.03% | |
Distortion | 6.97% | |
Iron Will | 6.97% | |
Resilience | 6.41% | |
Chemical Trap | 6.34% | |
Dead Hard | 5.17% | |
Prove Thyself | 4.97% | |
Bond | 4.62% | |
Open-Handed | 4.28% | |
Eyes of Belmont | 4.21% | |
Reactive Healing | 4.14% | |
Alert | 3.93% | |
Decisive Strike | 3.79% | |
Off the Record | 3.59% | |
Finesse | 3.59% | |
Mirrored Illusion | 3.52% | |
We'll Make It | 3.38% | |
Low Profile | 2.48% | |
Stake Out | 2.34% | |
Hope | 2.34% | |
Unbreakable | 2.14% | |
Hyperfocus | 2.14% | |
2% | ||
Fogwise | 1.93% | |
Residual Manifest | 1.72% | |
Object of Obsession | 1.72% | |
Autodidact | 1.66% | |
Resurgence | 1.66% | |
Background Player | 1.66% | |
Reassurance | 1.66% | |
Botany Knowledge | 1.59% | |
Strength in Shadows | 1.52% | |
Dramaturgy | 1.52% | |
Head On | 1.45% | |
Diversion | 1.45% | |
Any Means Necessary | 1.38% | |
Exultation | 1.38% | |
Built to Last | 1.38% | |
Quick & Quiet | 1.31% | |
Dark Sense | 1.31% | |
Fixated | 1.24% | |
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Most Common BuildsSince 8.2.0*
# | Build | Usage Rate | Escape Rate |
---|---|---|---|
1.52%22 | 22.7%5/22 | ||
1.45%21 | 42.9%9/21 | ||
1.1%16 | 31.3%5/16 | ||
0.97%14 | 42.9%6/14 | ||
0.83%12 | 41.7%5/12 | ||
0.76%11 | 18.2%2/11 | ||
0.55%8 | 12.5%1/8 | ||
0.55%8 | 25%2/8 | ||
0.55%8 | 25%2/8 | ||
0.48%7 | 28.6%2/7 | ||
All 10 rows shown |
Details
StatisticsLast 14 days
Shrine Appearances5
Date | Price | Owned (?) |
2000 | 100000 | |
2000 | 100000 | |
2000 | 100000 | |
2000 | 100000 | |
2000 | 100000 |
Usage By CharacterSince 8.2.0*
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