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Perk Usage Stats and Info

Second Wind

Previously known as Renewal

Second Wind

Second Wind is a unique perk belonging to Steve Harrington. It was added to the game on 17 September 2019 in patch 3.2.0 as part of the Stranger Things Chapter.

In the last 14 days, 1.24% of Survivors have had it equipped making it the 66th most used Survivor perk in that time. Scroll down for more stats.
Descriptions & Patch Notes

When you have healed other Survivors for the equivalent of one health state, Second Wind activates. If you are already afflicted by the Broken status effect, Second Wind does not activate.

While Second Wind is activated, the next time you are unhooked or you unhook yourself, you are affected by the Broken status effect. After a total duration of 28/24/20 seconds, Second Wind automatically heals you from injured to healthy.

Second Wind deactivates once you become healthy or if you are put into the dying state before Second Wind successfully triggers. You lose the Broken status effect.

Broken prevents Survivors from being healed.

"Yeah, that's a no." -Steve Harrington


Changes:

  • Note Reverted to the original name, "Second Wind" with the return of the Stranger Things chapter

When you have healed other Survivors for the equivalent of one health state, Renewal activates. If you are already afflicted by the Broken status effect, Renewal does not activate.

While Renewal is activated, the next time you are unhooked or you unhook yourself, you are affected by the Broken status effect. After a total duration of 28/24/20 seconds, Renewal automatically heals you from injured to healthy.

Renewal deactivates once you become healthy or if you are put into the dying state before Renewal successfully triggers. You lose the Broken status effect.

Broken prevents Survivors from being healed.

"Yeah, that's a no." -Steve Harrington


Changes:

  • Note Renamed from "Second Wind" to "Renewal"

When you have healed other Survivors for the equivalent of one health state, Second Wind activates. If you are already afflicted by the Broken status effect, Second Wind does not activate.

While Second Wind is activated, the next time you are unhooked or you unhook yourself, you are affected by the Broken status effect. After a total duration of 28/24/20 seconds, Second Wind automatically heals you from injured to healthy.

Second Wind deactivates once you become healthy or if you are put into the dying state before Second Wind successfully triggers. You lose the Broken status effect.

"Yeah, that's a no." -Steve Harrington


Changes:

  • Buff Reduced the duration from 34/32/30 seconds to 28/24/20 seconds

When you have healed other Survivors for the equivalent of one health state, Second Wind activates. If you are already afflicted by the Broken status effect, Second Wind does not activate.

While Second Wind is activated, the next time you are unhooked or you unhook yourself, you are affected by the Broken status effect. After a total duration of 34/32/30 seconds, Second Wind automatically heals you from injured to healthy.

Second Wind deactivates once you become healthy or if you are put into the dying state before Second Wind successfully triggers. You lose the Broken status effect.

"Yeah, that's a no." -Steve Harrington

Usage Rate by PatchPatches*
Escape Rate by Patch Patches*
Most Common BuildsSince 7.7.0*
#BuildUsage RateEscape Rate
Decisive StrikeDead HardSecond WindOff the Record1.22%4134.1%14/41
We'll Make ItLitheWindows of OpportunitySecond Wind0.68%2330.4%7/23
Decisive StrikeDead HardWindows of OpportunitySecond Wind0.54%1816.7%3/18
BabysitterCamaraderieSecond Wind0.48%1631.3%5/16
ResilienceLitheWindows of OpportunitySecond Wind0.39%1323.1%3/13
AdrenalineLitheWindows of OpportunitySecond Wind0.39%1346.2%6/13
ResilienceDecisive StrikeDead HardSecond Wind0.33%1127.3%3/11
We'll Make ItSprint BurstWindows of OpportunitySecond Wind0.3%1040%4/10
We'll Make ItDecisive StrikeDead HardSecond Wind0.3%1020%2/10
AdrenalineDecisive StrikeDead HardSecond Wind0.27%944.4%4/9
All 10 rows shown
Stats update daily at around 4pm UTC. Last updated
Second Wind
Details
Role:Survivor
DLC:Stranger Things
Date Added:17 September 2019
Patch Added:3.2.0
StatisticsLast 14 days
Usage Rank:66
Usage Rate:(Low) 1.24%
Unique Builds Seen:2428
Shrine Appearances1
DatePriceOwned (?)
2000150000
Usage By CharacterSince 7.7.0*
Steve Harrington
6.33%12.58% of Total Uses
Adam Francis
1.66%1.59% of Total Uses
William "Bill" Overbeck
1.58%2.18% of Total Uses
Quentin Smith
1.54%0.83% of Total Uses
Leon S. Kennedy
1.47%3.84% of Total Uses
Jake Park
1.45%2.57% of Total Uses
Rebecca Chambers
1.38%1.8% of Total Uses
David King
1.38%2.54% of Total Uses
Nicolas Cage
1.3%1.36% of Total Uses
Cheryl Mason
1.3%2.45% of Total Uses
Gabriel Soma
1.29%0.74% of Total Uses
Ellen Ripley
1.28%0.77% of Total Uses
Meg Thomas
1.24%6.79% of Total Uses
Renato Lyra
1.24%1.45% of Total Uses
Dwight Fairfield
1.18%3.78% of Total Uses
Haddie Kaur
1.16%0.5% of Total Uses
Felix Richter
1.15%1.15% of Total Uses
Nea Karlsson
1.12%5.34% of Total Uses
Ashley J. Williams
1.1%0.71% of Total Uses
Yun-Jin Lee
1.1%2.01% of Total Uses
Jeff Johansen
1.09%0.89% of Total Uses
Nancy Wheeler
1.08%1.92% of Total Uses
Mikaela Reid
1.08%4.43% of Total Uses
Elodie Rakoto
1.05%0.89% of Total Uses
Laurie Strode
1.05%0.77% of Total Uses
Zarina Kassir
1.04%3.34% of Total Uses
Yoichi Asakawa
1.04%0.32% of Total Uses
Ada Wong
1.03%2.63% of Total Uses
Yui Kimura
1.03%2.51% of Total Uses
Ace Visconti
1.01%2.24% of Total Uses
Jill Valentine
0.98%1.89% of Total Uses
Feng Min
0.94%5.28% of Total Uses
Thalita Lyra
0.94%1.09% of Total Uses
Claudette Morel
0.92%3.54% of Total Uses
Jane Romero
0.91%0.89% of Total Uses
Jonah Vasquez
0.91%0.32% of Total Uses
Kate Denson
0.9%4.34% of Total Uses
Vittorio Toscano
0.89%1.06% of Total Uses
Alan Wake
0.77%0.8% of Total Uses
Detective Tapp
0.67%0.3% of Total Uses
Sable Ward
0.59%5.58% of Total Uses
Aestri Yazar
0%0% of Total Uses
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