Lithe
Lithe is a unique perk belonging to Feng Min. It was added to the game on 11 May 2017 in patch 1.5.1 as part of the Spark of Madness Chapter.
In the last 14 days, 21.62% of Survivors have had it equipped making it the 2nd most used Survivor perk in that time. Scroll down for more stats.Descriptions & Patch Notes
After performing a rushed vault, break into a sprint at 150% of your normal running speed for a maximum of 3 seconds.
Causes the Exhausted status effect for 60/50/40 seconds.
Lithe cannot be used while Exhausted.
Exhausted prevents Survivors from activating exhausting perks.
“U mad?” -Feng Min
Changes:
- Buff Removed the chase condition, now only triggers on rushed vaults
After performing a vault, break into a sprint at 150% of your normal running speed for a maximum of 3 seconds. Activates in chases only.
Causes the Exhausted status effect for 60/50/40 seconds.
Lithe cannot be used while Exhausted.
You do not recover from the Exhausted status effect while running.
“U mad?” -Feng Min
Usage Rate by PatchPatches*
Escape Rate by Patch Patches*
Commonly Used WithSince 7.7.0*
# | Perk | Usage Rate |
---|---|---|
Windows of Opportunity | 50.4% | |
Adrenaline | 24.7% | |
Resilience | 19.03% | |
Deja Vu | 14.45% | |
Decisive Strike | 14.09% | |
Distortion | 11.75% | |
Off the Record | 11.67% | |
Bond | 9.13% | |
Prove Thyself | 8.57% | |
We'll Make It | 8.07% | |
Kindred | 7.16% | |
Unbreakable | 6.97% | |
Alert | 5.48% | |
Self-Care | 4.93% | |
Botany Knowledge | 4.19% | |
Quick & Quiet | 4.17% | |
Inner Strength | 4.04% | |
Hope | 3.98% | |
Strength in Shadows | 3.97% | |
Blast Mine | 3.84% | |
Dance With Me | 3.02% | |
Boil Over | 2.87% | |
Flashbang | 2.65% | |
Lightweight | 2.63% | |
Deliverance | 2.58% | |
For the People | 2.34% | |
Empathy | 2.17% | |
Urban Evasion | 1.93% | |
Any Means Necessary | 1.93% | |
Technician | 1.73% | |
Saboteur | 1.72% | |
Boon: Circle of Healing | 1.68% | |
Buckle Up | 1.54% | |
Wiretap | 1.45% | |
Built to Last | 1.44% | |
Borrowed Time | 1.41% | |
Fixated | 1.39% | |
Dead Hard | 1.37% | |
Reassurance | 1.37% | |
Iron Will | 1.37% | |
Lucky Break | 1.34% | |
Vigil | 1.25% | |
Spine Chill | 1.17% | |
Calm Spirit | 1.12% | |
Plot Twist | 1.11% | |
Champion of Light | 1.04% | |
Wicked | 0.97% | |
0.95% | ||
Hyperfocus | 0.94% | |
Background Player | 0.91% | |
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Most Common BuildsSince 7.7.0*
# | Build | Usage Rate | Escape Rate |
---|---|---|---|
2.14%1351 | 34.7%469/1351 | ||
1.11%700 | 36%252/700 | ||
0.97%614 | 35.2%216/614 | ||
0.97%613 | 36.7%225/613 | ||
0.86%541 | 34.2%185/541 | ||
0.82%518 | 31.5%163/518 | ||
0.76%479 | 35.9%172/479 | ||
0.61%383 | 37.6%144/383 | ||
0.56%357 | 38.4%137/357 | ||
0.56%353 | 38.8%137/353 | ||
All 10 rows shown |
Details
StatisticsLast 14 days
Shrine Appearances19
Date | Price | Owned (?) |
2000 | 100000 | |
1500 | 100000 | |
2000 | 100000 | |
2000 | 100000 | |
2000 | 150000 | |
1500 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 |
Usage By CharacterSince 7.7.0*
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