Calm Spirit
Calm Spirit is a unique perk belonging to Jake Park. It was added to the game in patch 1.0.0.
In the last 14 days, 1.9% of Survivors have had it equipped making it the 48th most used Survivor perk in that time. Scroll down for more stats.Descriptions & Patch Notes
Animals seem to trust you as they often stay calm in your presence.
- Reduces chances of alerting woodland creatures by 100%.
- Allows you to overcome the urge to scream.
- Allows you to open chests and cleanse/bless Totems silently, but at 40/35/30% reduced speed.
Changes:
- Buff Increased chance to avoid alerting crows to 100% (was 80/90/100%)
- Buff Now allows you to open chests and cleanse/bless totems silently, but at 40/35/30% reduced speed.
Animals seem to trust you as they often stay calm in your presence. Reduces chances of alerting woodland creatures by 80/90/100%.
Calm Spirit allows you to overcome the urge to scream.
Changes:
- Buff Effect now prevents all screaming and any associated loud noise notifications
Animals seem to trust you as they often stay calm in your presence. Reduces chances of alerting woodland creatures by 80/90/100%.
Your calm spirit can overcome the urge to scream due to madness, intoxication and getting injured by the Killer.
Changes:
- Buff Effect now prevents screaming due to madness, intoxication, and getting hit by the killer
Animals seem to trust you as they often stay calm in your presence. Reduces chances of alerting woodland creatures by 80/90/100%.
Changes:
- Buff Increased values to 80/90/100%
Animals seem to trust you as they often stay calm in your presence. Reduces chances of alerting woodland creatures by 70/80/95%.
Usage Rate by PatchPatches*
Escape Rate by Patch Patches*
Commonly Used WithSince 7.7.0*
# | Perk | Usage Rate |
---|---|---|
Distortion | 47.32% | |
Iron Will | 15.12% | |
Windows of Opportunity | 13.57% | |
Lithe | 13% | |
Deja Vu | 12.99% | |
Adrenaline | 10.74% | |
Bond | 9.01% | |
Self-Care | 7.91% | |
Kindred | 7.25% | |
Sprint Burst | 6.97% | |
Lightweight | 5.74% | |
Balanced Landing | 5.54% | |
Urban Evasion | 5.3% | |
Resilience | 4.98% | |
Off the Record | 4.89% | |
Strength in Shadows | 4.29% | |
Saboteur | 3.94% | |
Prove Thyself | 3.9% | |
Unbreakable | 3.72% | |
We'll Make It | 3.7% | |
Blast Mine | 3.29% | |
Botany Knowledge | 3.29% | |
Bite the Bullet | 3.27% | |
Inner Strength | 3.22% | |
Quick & Quiet | 3.22% | |
Dramaturgy | 3.15% | |
3.03% | ||
Empathy | 3.03% | |
Decisive Strike | 2.83% | |
Alert | 2.78% | |
Left Behind | 2.78% | |
Light-footed | 2.65% | |
Dead Hard | 2.37% | |
Fixated | 1.97% | |
Head On | 1.86% | |
Lucky Break | 1.78% | |
Vigil | 1.75% | |
Background Player | 1.75% | |
Sole Survivor | 1.67% | |
Built to Last | 1.64% | |
Boil Over | 1.54% | |
Technician | 1.49% | |
Diversion | 1.45% | |
Hope | 1.43% | |
Tenacity | 1.42% | |
Flashbang | 1.4% | |
Deliverance | 1.4% | |
Overcome | 1.38% | |
Wake Up! | 1.31% | |
Spine Chill | 1.23% | |
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Most Common BuildsSince 7.7.0*
# | Build | Usage Rate | Escape Rate |
---|---|---|---|
1.42%77 | 23.4%18/77 | ||
1.38%75 | 32%24/75 | ||
1.12%61 | 42.6%26/61 | ||
0.66%36 | 27.8%10/36 | ||
0.66%36 | 22.2%8/36 | ||
0.53%29 | 34.5%10/29 | ||
0.53%29 | 34.5%10/29 | ||
0.46%25 | 36%9/25 | ||
0.46%25 | 48%12/25 | ||
0.42%23 | 43.5%10/23 | ||
All 10 rows shown |
Details
StatisticsLast 14 days
Shrine Appearances22
Date | Price | Owned (?) |
2000 | 100000 | |
2000 | 100000 | |
1500 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 | |
2000 | 150000 |
Usage By CharacterSince 7.7.0*
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