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Survivor Usage Stats and Info

Sable WardBeta

Sable Ward
Image
Sable Ward
Details
Role:Survivor
StatisticsLast 14 days
Pick Rate:12%
Escape Rate:43.08%
Biography
She is not afraid to embrace the darkness, or the power that lies within it.

Her personal perks, Invocation: Weaving Spiders, Strength in Shadows, and Wicked allow her to quicken repair progress, heal herself without a Med-kit, and escape the basement hooks.

Sable figured she had to be adopted. No way was she the progeny of her insanely perky mom and her grinning, golf-playing, frat boy of a dad. They didn’t understand the first thing about her. No one in Greenville did. Except for Mikaela. They were fast friends since third grade. Up until then Sable had no friends. She wasn’t into ponies or dolls or tea parties with teddy bears. She liked bugs, lizards, riding bikes and dirt clod fights. Her favorite holiday was Halloween and Mikaela was the only one who didn’t think she was crazy when she dyed her hair purple in eighth grade. Sable’s mom was furious. Her dad didn’t even notice. Mikaela went with her to the mall when she got her ears pierced and helped her pick out her first tattoo. An occult symbol hidden in a place her parents would never see. Mikaela declined to get her own tattoo. She flirted with the dark side, but she didn’t live it. Not like Sable. The dark side made sense to Sable, and she reveled in it. Partly because it freaked out her parents and teachers. Partly because it felt like who she was. Some called her a goth because of the way she presented herself. But she wasn’t into labels. She loved horror movies and found the occult exciting. It made sense to her. She knew that the shiny suburban world of her mom and dad had a dark underbelly. They were afraid to confront their fear, so they pretended everything was perfect and that they would live forever. But Sable knew better. Death stalked us all and no one was getting out alive.

Mikaela got Sable a job at Moonstone. Probably the only place in town that would have hired her. She took classes at the local college and produced a guerilla radio show on the shortwave in her attic. All Things Wicked This Night was about the world’s dark underbelly. The occult. Urban legends. Horror. And often there were heated discussions with Mikaela about the horror movies they’d catch at the only theater in Greenville. Mikaela liked her horror with a little comedy, but Sable liked it meaner. Scarier. Bloodier. She relished the gore. Enjoyed the terror. Liked to feel the adrenaline rush. And their debates were entertaining to say the least.

When searching for inspiration for her show, Sable would take walks in the cemetery with all the statues and headstones of early settlers who had founded the town as a sanctuary for those escaping persecution. She often talked about that history on her show, and she formed a theory that the uncanny sightings and disappearances were somehow linked to the town’s history. One caller suggested the town was built on top of a fracture. The caller went on to describe a fracture as an overlap between worlds. Another caller said these fractures were created by an ancient cult devoted to forgotten demons. Another caller defined fractures as a cosmic buffet for an elder god that fed on pain, fear, and misery. And one caller even argued that it wasn’t a fracture but The Unknown, a mysterious creature that consumed anyone who dared to imagine it. All the theories made for fun and inspiring debates, and she loved nothing more than to discuss real-life horror until the horror became personal.

One evening Sable had challenged Mikaela to tell a real horror story at Moonstone’s Annual Halloween Festival. Scare the crap out of people. Stop dancing around the horror and embrace it. Tell a story about The Unknown. Make them imagine it. Make them believe The Unknown will show up on stage. Nothing terrifies an audience more than a show that could potentially kill them. Mikaela laughed at the idea and declined the challenge because she was working on another story with her roommate.

But a strange, black fog had taken Mikaela during her performance and Sable felt the icy hand of guilt grab her by the back of the neck. She was convinced that she had somehow sent Mikaela to her doom. Did The Unknown take her? Did she try to define The Unknown? What about her roommate? Her roommate disappeared as well. But then she realized Mikaela’s story wasn’t about The Unknown. It was about something else. Another dimension. A dimension filled with terrifying creatures, sadistic killers, and endless horror.

This was not The Unknown.

With this realization, Sable began to investigate other disappearances in Greenville. Before long, she realized most of the disappearances occurred at the theater or somewhere close by. Investigating further, she discovered the theater was built over the ruins of an old, one-room schoolhouse that had burned to the ground in the 1920s. Somehow the students couldn’t get out and everyone perished in the flames. Feeling close to an answer, she continued her research and discovered two teenage brothers had recently disappeared from the theater. Elias and Elan. The only witness, their younger sister, Ellen, was committed to an institution after ripping her eyes out. And so, pretending to be a relative, Sable went to talk to Ellen who admitted she and her brothers had been trying to steal old movie posters from the storage room behind the movie screen. She then described a secret door in the basement and a passageway that led to another place.

A dark place.

A cold place.

An evil place.

Stay away from there, she begged. Stay away.

But Sable wasn’t about to stay away.

Not after that story.

Determined to see Mikaela again, Sable hitched a ride to the theater and soon found the door behind the movie screen. In the darkness she jimmied the door open with a crowbar and headed down a creaking, wooden stairway to the dank cellar. A light switch activated flickering fluorescent lights that illuminated a room filled with broken theater seats and old movie posters dating back eighty years. She searched the sprawling basement and found a thick wooden door hidden behind a poster of the original Frankenstein. She pushed and shoved the door open to reveal an endless circular stairway descending into perfect darkness. Using a penlight to navigate, she descended for ten minutes before she noticed the cold, black fog rising from the lower depths.

The same cold, black fog that had taken Mikaela.

Sable considered running back up the stairs to where she would be safe. But then she thought about the terrifying creatures and the sadistic killers and the endless horror, and she quickly decided she wasn’t going to let her best friend have all the fun.
Pick Rate By Patch
Escape Rate By Patch
Most Used PerksLast 14 days
#PerkUsage RateEscape Rate
Windows of OpportunityWindows of Opportunity 35.35%33.61%
AdrenalineAdrenaline 26.58%33.8%
LitheLithe 24.69%34.32%
ResilienceResilience 17.58%33.16%
Strength in ShadowsStrength in Shadows 16.58%33.94%
Deja VuDeja Vu 15.05%33.91%
Decisive StrikeDecisive Strike 13.38%32.17%
DistortionDistortion 13.26%37.82%
Sprint BurstSprint Burst 11.65%34.08%
Dead HardDead Hard 11.28%32.96%
BondBond 10.73%32.23%
Off the RecordOff the Record 10.65%33.52%
WickedWicked 8.36%32.68%
UnbreakableUnbreakable 8.29%31.19%
KindredKindred 7.27%35.17%
Balanced LandingBalanced Landing 7.11%34.06%
Botany KnowledgeBotany Knowledge 7.07%34.76%
Prove ThyselfProve Thyself 6.75%31.17%
We'll Make ItWe'll Make It 6.34%32.59%
Background PlayerBackground Player 5.78%27.53%
FlashbangFlashbang 5.67%27.84%
Self-CareSelf-Care 4.5%30.81%
Blast MineBlast Mine 4.47%33.11%
NoneNone 4.18%22.7%
Quick & QuietQuick & Quiet 3.93%25.05%
Invocation: Weaving SpidersInvocation: Weaving Spiders 3.93%29.06%
HopeHope 3.76%35.43%
Head OnHead On 3.55%23.17%
Boil OverBoil Over 3.38%31.51%
AlertAlert 3.17%30.37%
Iron WillIron Will 2.98%32.84%
LightweightLightweight 2.8%30.42%
EmpathyEmpathy 2.78%31.38%
Calm SpiritCalm Spirit 2.74%34.59%
Inner StrengthInner Strength 2.67%32.78%
Buckle UpBuckle Up 2.48%31.34%
SaboteurSaboteur 2.46%24.4%
Boon: Circle of HealingBoon: Circle of Healing 2.42%30.58%
Urban EvasionUrban Evasion 2.32%30.35%
For the PeopleFor the People 2.24%28.71%
DeliveranceDeliverance 2.05%34.66%
FixatedFixated 2.04%34.42%
Flip-FlopFlip-Flop 1.87%29.76%
BreakoutBreakout 1.86%25.9%
Any Means NecessaryAny Means Necessary 1.79%27.27%
Champion of LightChampion of Light 1.79%27.69%
ReassuranceReassurance 1.79%34.3%
VigilVigil 1.71%38.1%
Bite the BulletBite the Bullet 1.61%38.53%
Built to LastBuilt to Last 1.61%36.24%
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Most Used BuildsLast 14 days
BuildUsage RateEscape Rate
NoneInvocation: Weaving SpidersStrength in ShadowsWicked0.68%34.78%
ResilienceAdrenalineLitheWindows of Opportunity0.53%32.39%
NoneNoneNoneNone0.37%16%
ResilienceAdrenalineDead HardWindows of Opportunity0.31%30.95%
Deja VuAdrenalineLitheWindows of Opportunity0.3%32.5%
AdrenalineDecisive StrikeDead HardWindows of Opportunity0.28%44.74%
AdrenalineLitheWindows of OpportunityOff the Record0.25%50%
ResilienceDecisive StrikeDead HardWindows of Opportunity0.24%39.39%
AdrenalineLitheWindows of OpportunityDistortion0.23%45.16%
AdrenalineDecisive StrikeLitheWindows of Opportunity0.22%43.33%
ResilienceAdrenalineSprint BurstWindows of Opportunity0.21%34.48%
Deja VuResilienceLitheWindows of Opportunity0.21%41.38%
AdrenalineLitheWindows of OpportunityStrength in Shadows0.21%34.48%
UnbreakableTenacityFlip-FlopPower Struggle0.17%39.13%
Decisive StrikeLitheWindows of OpportunityOff the Record0.17%26.09%
BondAdrenalineLitheWindows of Opportunity0.17%30.43%
AdrenalineDecisive StrikeUnbreakableDead Hard0.16%22.73%
ResilienceDecisive StrikeLitheWindows of Opportunity0.16%33.33%
Buckle UpFor the PeopleFlashbangBackground Player0.16%47.62%
Decisive StrikeDead HardWindows of OpportunityOff the Record0.16%28.57%
Stats update daily at around 4pm UTC. Last updated 29 Apr 24, 16:00
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