Killer Usage Stats and Info
The HagBeta
Image
Details
Role:Killer
StatisticsLast 14 days
Pick Rate:0.9%
Kill Rate:56.37%
Unique Perks
Biography
A cursed Killer, able to place traps and then Teleport to them when activated, using her Blackened Catalyst.
Her personal perks, Hex: The Third Seal, Hex: Ruin and Hex: Devour Hope, apply crippling penalties to Survivors as long as the Totem they are attached to remains uncleansed.
Her personal perks, Hex: The Third Seal, Hex: Ruin and Hex: Devour Hope, apply crippling penalties to Survivors as long as the Totem they are attached to remains uncleansed.
Lisa Sherwood grew up in a quiet town. The people of the village were kind, and the elders helped settle their disputes and keep the old traditions alive. Lisa was particularly fond of the charms they taught her to draw for safety and good fortune. One night, as she was walking home through the woods, a terrible storm struck without warning. In the slick wet darkness, she lost her footing and struck her head. Slipping in and out of consciousness, she watched dark shapes approach between the trees. Soon they were close enough for her to make out their evil, hungry grins.
They kept her chained to the wall in a flooded cellar. Through the gloom, she could see others, whose open wounds swarmed with flies. They did not survive long once the cannibals began carving bites from their bodies with their rusted blades, but somehow Lisa persisted. Starved and mutilated, her gaunt arms became loose in their shackles. She pulled, and the metal tore through skin and muscle until she was free. Her flesh oozed viscous yellow pus and bones were visible beneath gangrenous wounds. She could go no further. Delirious, she thought of home; she thought of the elders. She traced the symbols they had taught her. A dark hunger stirred inside her. It yearned for blood. She chose vengeance.
The police search eventually brought them to the old house in the swamp. Its inhabitants had been dismembered and devoured. The elders’ charms were scrawled in blood on the floor. Lisa’s body was never found.
They kept her chained to the wall in a flooded cellar. Through the gloom, she could see others, whose open wounds swarmed with flies. They did not survive long once the cannibals began carving bites from their bodies with their rusted blades, but somehow Lisa persisted. Starved and mutilated, her gaunt arms became loose in their shackles. She pulled, and the metal tore through skin and muscle until she was free. Her flesh oozed viscous yellow pus and bones were visible beneath gangrenous wounds. She could go no further. Delirious, she thought of home; she thought of the elders. She traced the symbols they had taught her. A dark hunger stirred inside her. It yearned for blood. She chose vengeance.
The police search eventually brought them to the old house in the swamp. Its inhabitants had been dismembered and devoured. The elders’ charms were scrawled in blood on the floor. Lisa’s body was never found.
Pick Rate By Patch
Kill Rate By Patch
Most Used PerksLast 14 days
Stats update daily at around 4pm UTC. Last updated 29 Apr 24, 16:00
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