
Franklin's Demise - Perk Usage Stats and Info
Image

Details
Role:Killer
Character:The Cannibal
Patch Added:1.7.0
Statistics
Rank (Last 14 days):27 /106
Usage Rate (Last 14 days):4.16%
Unique Builds Seen (Last 14 days):234
Shrine Appearances(15)
14/12/2022
2000
100000


03/08/2022
2000
150000


29/06/2022
1500
150000


02/02/2022
2000
150000


20/10/2021
2000
150000


13/07/2021
1500
150000


10/03/2021
2000
150000


01/07/2020
2000
150000


27/11/2019
2000
150000


29/05/2019
2000
150000


12/12/2018
2000
150000


22/08/2018
2000
150000


25/07/2018
2000
150000


16/05/2018
2000
150000


04/04/2018
2000
150000


Descriptions & Patch Notes
Your basic attacks make Survivors drop their item on impact. While on the ground, it takes up to 150/120/90 seconds for the item to lose all of its charges if it is not picked up.
Reveal items on the ground within 32 meters with a white aura. The Aura will slowly fade to red until the Item is empty of charges.
"Sally, I hear something. Stop! Stop!" -Franklin
Changes:
- Rework The perk ""Franklin's Demise"" will no longer destroy items. Instead, it will drain charge from items over time and leave them empty.
Your vicious attacks make Survivors drop their item on impact. The lost item will be consumed by The Entity after 150/120/90 seconds if it is not picked up.
Reveal items on the ground within 32 meters with a white aura. The aura of items on the ground fade to red until they are consumed by the Entity.
"Sally, I hear something. Stop! Stop!" -Franklin
Changes:
- Rework Instead of the item losing charges when dropped, the Entity will consume the item after 150/120/90 seconds if it is not picked up. Additionally, Franklin's Demise will reveal the aura of items on the ground within 32 meters.
Your successful basic attacks make the Survivors drop their item on impact. The lost item is damaged in the fall, losing 0/5/10% of its base amount of charges.
"Sally, I hear something. Stop! Stop!" -Franklin
Changes:
- Nerf Changed to only work on basic attacks
Your vicious attacks make the Survivors drop their item on impact. The lost item is damaged in the fall, losing 0/5/10% of its base amount of charges.
"Sally, I hear something. Stop! Stop!" -Franklin
Usage Rate Over TimeLast Year (7 day periods)
Usage By CharacterLast 30 days

Cannibal
15.78%12.8% of Total Uses

Cenobite
15.11%8.13% of Total Uses

Hag
11.84%3.11% of Total Uses

Wraith
6.87%6.57% of Total Uses

Clown
6.64%3.29% of Total Uses

Nightmare
5.31%1.9% of Total Uses

Nemesis
5.11%4.84% of Total Uses

Dredge
5.06%2.08% of Total Uses

Pig
4.98%2.42% of Total Uses

Ghost Face
4.67%4.84% of Total Uses

Skull Merchant
4.41%6.75% of Total Uses

Onryō
4.26%2.08% of Total Uses

Doctor
4.08%2.77% of Total Uses

Knight
4.03%5.19% of Total Uses

Twins
3.77%0.69% of Total Uses

Trapper
3.55%2.6% of Total Uses

Deathslinger
3.54%2.42% of Total Uses

Mastermind
3.48%5.71% of Total Uses

Spirit
3.38%3.11% of Total Uses

Shape
3.07%2.77% of Total Uses

Executioner
2.96%1.73% of Total Uses

Artist
2.93%1.21% of Total Uses

Oni
2.53%1.38% of Total Uses

Demogorgon
2.37%1.04% of Total Uses

Trickster
2.33%1.04% of Total Uses

Nurse
1.85%1.73% of Total Uses

Hillbilly
1.8%0.87% of Total Uses

Legion
1.65%1.9% of Total Uses

Plague
1.53%0.87% of Total Uses

Blight
1.49%1.73% of Total Uses

Huntress
1.29%2.42% of Total Uses
Stats update daily at around 4pm UTC. Last updated Mar 26, 23, 04:00 PM
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