
Sloppy Butcher - Perk Usage Stats and Info
Image

Details
Role:Killer
Character:Base Perk
Patch Added:1.0.0
Statistics
Rank (Last 14 days):9 /106
Usage Rate (Last 14 days):10.43%
Unique Builds Seen (Last 14 days):539
Shrine Appearances(0)
This is a base perk which is unlocked by default and doesn't appear on the Shrine.
Descriptions & Patch Notes
You know where to hit to make them bleed.
Wounds inflicted by basic attacks cause Survivors to suffer from the Hemorrhage and Mangled status effects.
- Increases the rate at which healing progression is lost from Hemorrhage by 15/20/25%.
- Both status effects are removed once the Survivor is fully healed.
Hemorrhage regresses healing progress when not healing, and increases blood trails left by injured Survivors.
Mangled increases time required to heal by 25% and lasts until fully healed.
"It's in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonizing suffering."
You know where to hit to make them bleed. Wounds inflicted by successful basic attacks cause the Mangled and Hemorrhage status effects. Hemorrhage slightly/moderately/considerably increases the Survivor's bleeding frequency.
The Hemorrhage effect caused by Sloppy Butcher is removed once the survivor is fully healed.
"It's in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonizing suffering."
Changes:
- Buff Added the mangled status effect
You know where to hit to make them bleed. Wounds inflicted by successful attacks slightly/moderately/considerably increase the survivor's bleeding frequency. Bleeding returns to normal once the survivor is healed.
"It's in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonizing suffering."
Changes:
- Nerf Decreased the frequency of bleeding for tier III
- Buff Increased the frequency of bleeding for tiers I and II
You know where to hit to make them bleed. Wounds inflicted by successful attacks slightly/moderately/considerably increase the survivor's bleeding frequency. Bleeding returns to normal once the survivor is healed.
"It's in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonizing suffering."
Usage Rate Over TimeLast Year (7 day periods)
Usage By CharacterLast 30 days

Wraith
26.76%10.07% of Total Uses

Hag
23.68%2.45% of Total Uses

Spirit
21.39%7.76% of Total Uses

Onryō
18.44%3.54% of Total Uses

Doctor
18.37%4.9% of Total Uses

Oni
18.35%3.95% of Total Uses

Dredge
17.72%2.86% of Total Uses

Cenobite
16.72%3.54% of Total Uses

Legion
15.12%6.88% of Total Uses

Twins
14.15%1.02% of Total Uses

Ghost Face
13.5%5.51% of Total Uses

Trapper
12.06%3.47% of Total Uses

Deathslinger
11.39%3.06% of Total Uses

Clown
11.19%2.18% of Total Uses

Pig
11.03%2.11% of Total Uses

Skull Merchant
10.18%6.13% of Total Uses

Knight
9.14%4.63% of Total Uses

Nurse
9.06%3.34% of Total Uses

Nightmare
8.21%1.16% of Total Uses

Shape
7.47%2.65% of Total Uses

Executioner
7.4%1.7% of Total Uses

Huntress
7.35%5.45% of Total Uses

Demogorgon
6.72%1.16% of Total Uses

Mastermind
5.37%3.47% of Total Uses

Nemesis
5.11%1.91% of Total Uses

Hillbilly
4.68%0.88% of Total Uses

Artist
4.18%0.68% of Total Uses

Trickster
3.89%0.68% of Total Uses

Cannibal
3.84%1.23% of Total Uses

Blight
2.69%1.23% of Total Uses

Plague
1.83%0.41% of Total Uses
Stats update daily at around 4pm UTC. Last updated Mar 26, 23, 04:00 PM
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