
Perk Usage Stats and Info
Sloppy Butcher

Image

Details
Role:Killer
Character:Base Perk
Patch Added:1.0.0
StatisticsLast 14 days
Usage Rank:9 /112
Usage Rate:(Very High) 12.93%
Unique Builds Seen:1030
Shrine Appearances0
Date | Price | Owned (?) |
This is a base perk which is unlocked by default and doesn't appear on the Shrine. |
Descriptions & Patch Notes
You know where to hit to make them bleed.
Wounds inflicted by basic attacks cause Survivors to suffer from the Hemorrhage and Mangled status effects.
- Increases the rate at which healing progression is lost from Hemorrhage by 15/20/25%.
- Both status effects are removed once the Survivor is fully healed.
Hemorrhage regresses healing progress when not healing, and increases blood trails left by injured Survivors.
Mangled increases time required to heal by 25% and lasts until fully healed.
"It's in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonizing suffering."
You know where to hit to make them bleed. Wounds inflicted by successful basic attacks cause the Mangled and Hemorrhage status effects. Hemorrhage slightly/moderately/considerably increases the Survivor's bleeding frequency.
The Hemorrhage effect caused by Sloppy Butcher is removed once the survivor is fully healed.
"It's in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonizing suffering."
Changes:
- Buff Added the mangled status effect
You know where to hit to make them bleed. Wounds inflicted by successful attacks slightly/moderately/considerably increase the survivor's bleeding frequency. Bleeding returns to normal once the survivor is healed.
"It's in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonizing suffering."
Changes:
- Nerf Decreased the frequency of bleeding for tier III
- Buff Increased the frequency of bleeding for tiers I and II
You know where to hit to make them bleed. Wounds inflicted by successful attacks slightly/moderately/considerably increase the survivor's bleeding frequency. Bleeding returns to normal once the survivor is healed.
"It's in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonizing suffering."
Usage Rate Over TimeLast Year (7 day periods)
Usage By CharacterLast 30 days

Spirit
35%7.23% of Total Uses

Wraith
32.02%9.77% of Total Uses

Onryō
30.98%5.57% of Total Uses

Dredge
30.62%3.89% of Total Uses

Hag
24.62%2.2% of Total Uses

Doctor
23.16%4.44% of Total Uses

Skull Merchant
22.99%2.65% of Total Uses

Oni
21.34%4.51% of Total Uses

Twins
20.57%1% of Total Uses

Cenobite
18.87%2.65% of Total Uses

Singularity
18.03%2.89% of Total Uses

Pig
17.83%2.82% of Total Uses

Knight
16.61%3.41% of Total Uses

Ghost Face
16.43%4.4% of Total Uses

Deathslinger
14.15%3.48% of Total Uses

Legion
13.37%4.65% of Total Uses

Trapper
12.83%2.82% of Total Uses

Clown
12.57%2.24% of Total Uses

Nightmare
12.1%1.31% of Total Uses

Shape
11.94%3.58% of Total Uses

Nurse
8.11%2.41% of Total Uses

Executioner
7.87%1.55% of Total Uses

Demogorgon
7.71%0.93% of Total Uses

Nemesis
6.24%1.79% of Total Uses

Mastermind
6.24%4.16% of Total Uses

Trickster
5.98%0.76% of Total Uses

Xenomorph
4.64%6.26% of Total Uses

Blight
4.57%2.06% of Total Uses

Huntress
4.5%2.1% of Total Uses

Artist
4.29%0.76% of Total Uses

Cannibal
4.23%1.07% of Total Uses

Hillbilly
2.94%0.45% of Total Uses

Plague
1.4%0.21% of Total Uses
Stats update daily at around 4pm UTC. Last updated 29 Sept 23, 16:00
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