Surge
Previously known as Jolt
Image
Details
StatisticsLast 14 days
Shrine Appearances3
Date | Price | Owned (?) |
16 Apr 24 | 2000 | 100000 |
21 Apr 21 | 2000 | 150000 |
03 Mar 21 | 2000 | 150000 |
Usage By CharacterLast 14 days
Descriptions & Patch Notes
Your eerie presence charges the air and interferes with technology.
Putting a Survivor into the dying state with a basic attack causes all generators within a 32-meter radius to explode instantly and begin regressing. Generators affected by Surge immediately lose 6/7/8% of their progress.
“The creature appears to have some unknown influence over electricity and nearby electronics.” -Hawkins National Laboratory
Changes:
- Note Reverted to the original name, "Surge" with the return of the Stranger Things chapter
Your eerie presence charges the air and interferes with technology.
Putting a Survivor into the dying state with a basic attack causes all generators within a 32-meter radius to explode instantly and begin regressing. Generators affected by Jolt immediately lose 6/7/8% of their progress.
“The creature appears to have some unknown influence over electricity and nearby electronics.” -Hawkins National Laboratory
Changes:
- Buff No longer has a cooldown
Your eerie presence charges the air and interferes with technology.
Putting a Survivor into the dying state with a basic attack causes all generators within a 32 meter radius instantly to explode and begin regressing. Generators affected by Jolt immediately lose 8% of their progress.
- Jolt can only be triggered once every 60/50/40 seconds.
“The creature appears to have some unknown influence over electricity and nearby electronics.” -Hawkins National Laboratory
Changes:
- Note Renamed from "Surge" to "Jolt"
Your eerie presence charges the air and interferes with technology.
Putting a Survivor into the dying state with a basic attack causes all generators within a 32 meter radius instantly to explode and begin regressing. Generators affected by Surge immediately lose 8% of their progress.
- Surge can only be triggered once every 60/50/40 seconds.
“The creature appears to have some unknown influence over electricity and nearby electronics.” -Hawkins National Laboratory
Usage Rate by Patch
Escape Rate by Patch
Commonly Used WithLast 14 days
# | Perk | Usage Rate |
---|---|---|
Scourge Hook: Pain Resonance | 24.91% | |
Sloppy Butcher | 15.32% | |
Lethal Pursuer | 13.82% | |
Corrupt Intervention | 13.78% | |
Pop Goes the Weasel | 13.34% | |
Barbecue & Chili | 10.62% | |
Bamboozle | 9.67% | |
Save the Best for Last | 9.08% | |
Nowhere to Hide | 8.45% | |
Hex: No One Escapes Death | 8.25% | |
Deadlock | 7.38% | |
Discordance | 7.34% | |
Grim Embrace | 6.59% | |
Mindbreaker | 6.24% | |
A Nurse's Calling | 6.08% | |
Brutal Strength | 5.88% | |
Rapid Brutality | 5.49% | |
Dead Man's Switch | 5.25% | |
Thanatophobia | 4.86% | |
Lightborn | 4.62% | |
No Way Out | 4.34% | |
Ultimate Weapon | 4.07% | |
Thrilling Tremors | 3.99% | |
Enduring | 3.95% | |
Agitation | 3.47% | |
Hex: Ruin | 3.4% | |
I'm All Ears | 3.32% | |
Friends ‘Til the End | 3.24% | |
Coup de Grâce | 2.88% | |
Hex: Devour Hope | 2.76% | |
Eruption | 2.72% | |
Tinkerer | 2.65% | |
Spirit Fury | 2.53% | |
Iron Grasp | 2.49% | |
Hex: Plaything | 2.25% | |
Starstruck | 2.17% | |
Franklin's Demise | 2.17% | |
Merciless Storm | 2.05% | |
Bitter Murmur | 1.97% | |
Spies from the Shadows | 1.93% | |
Overcharge | 1.89% | |
Surveillance | 1.89% | |
Play With Your Food | 1.74% | |
Distressing | 1.7% | |
Call of Brine | 1.66% | |
Unforeseen | 1.66% | |
Infectious Fright | 1.62% | |
Unrelenting | 1.58% | |
Hex: Blood Favor | 1.58% | |
Dissolution | 1.5% | |
Loading... |
Most Common BuildsLast 14 days
# | Build | Usage Rate | Kill Rate |
---|---|---|---|
0.87%22 | 63%29/46 | ||
0.55%14 | 75%18/24 | ||
0.43%11 | 52.2%12/23 | ||
0.36%9 | 100%13/13 | ||
0.36%9 | 42.9%9/21 | ||
0.36%9 | 92.3%12/13 | ||
0.32%8 | 77.3%17/22 | ||
0.32%8 | 68.8%11/16 | ||
0.28%7 | 62.5%10/16 | ||
0.28%7 | 40%4/10 | ||
All 10 rows shown |
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