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Killer Usage Stats and Info

The NightmareBeta

The Nightmare
The Nightmare
Details
Role:Killer
DLC:A Nightmare on Elm Street
Date Added:
Patch Added:1.8.0
Game Folder Codename:England
StatisticsLast 14 days
Pick Rate:1.14%
Kill Rate:58.82%
The Nightmare was added on as part of the A Nightmare on Elm Street DLC alongside Quentin Smith. They are a licensed character.
Biography
A nightmare inducing Killer, passively forcing Survivors into his Dream World using his power, Dream Demon. It is here that Survivors become extremely vulnerable to his dream abilities. Using his Dream Projection ability he is able to quickly appear across the map and put pressure on Survivors.

His personal perks, Fire Up, Remember Me and Blood Warden, improve his abilities over time and make him stronger as the trial reaches its climax.

Even while he lived, Freddy Krueger was a creature of nightmare for those who truly knew him. Hiding behind a mask of warmth and friendliness, Freddy's actual temperament was known only to his victims. When those victims were finally heard, the parents of Springwood tracked Freddy down and took the law into their own hands. They thought fire had rid them of a monster that night, that their children were finally safe, but evil as strong as his has a way of surviving.

Years passed, the horror was buried, the victims mercifully forgot. Then, somehow, Freddy returned, and dreams became nightmares once again.

Freddy focused his anger on those he felt had wronged him, building up to his one true obsession: Nancy Holbrook. But he underestimated her strength and resourcefulness. Together with her friend, Quentin, she managed to weaken Freddy, mutilating him and leaving him for dead once more.

Death didn't want Freddy the first time he encountered it, why did they think it would take him now? He emerged once more, consumed with vengeance. Then he turned his sights on the boy who had blocked his path to Nancy, his number one.

Freddy invaded Quentin's dreams, terrorizing him night after night, until his strength and defenses would be at their lowest. When the time was right, he forced the boy to return to the dark reflection of Badham Preschool. Here he would have his final revenge.

Freddy stalked the boy through the school's halls. He took his time, savoring every moment of the hunt. This was what he enjoyed the most: the smell of their sweat in the air, the ragged gasps of their terrified breath. They were his to play with.

There was the boy, at the end of a long corridor. Too tired and scared to run anymore? Resigned to his fate? Freddy closed in, arms wide, claws raking the wall. Their tips traced along a pipe, the metallic shrieking only adding to the boy’s apprehension.

A shower of sparks rained on the ground, and into the liquid that covered the tiled floor. A blue flame blossomed and quickly engulfed the room.

The boy took flight as Freddy burst from the flames in a fury. Rooms and walls raced past in a blur until they were in Freddy's basement. There would be no escape from here.

Slowly Freddy closed in on the boy. His fear was so strong now that Freddy could almost taste it, but his eyes burned with a defiant hatred that was almost admirable.

Freddy drew back his claws.

Then Freddy felt another presence with him; something old, powerful and dark. A miasma enveloped him and the only sensation was a sound like wooden beams flexing and creaking in the distance. The echoing groan of metal crushed against metal. Something arcane and unknowable, half-way between language and pure terror.

There was a moment of falling and spinning, and then Freddy was back in the school. But not his school. It looked the same, but it felt different. His powers were tempered in some ways and focused in others. The boy had gone for now, but other prey walked the hallways. Some would be inconsequential; others would become his new favorites. All would fall before his claws.
Pick Rate By Patch
Kill Rate By Patch
Most Used PerksSince 7.6.0*
#PerkUsage RateKill Rate
Pop Goes the WeaselPop Goes the Weasel26.78%64.64%
Blood WardenBlood Warden17.53%58.45%
Hex: No One Escapes DeathHex: No One Escapes Death16.85%59.13%
Scourge Hook: Pain ResonanceScourge Hook: Pain Resonance16.85%65.19%
Barbecue & ChiliBarbecue & Chili14.41%57.48%
SurgeSurge12.95%58.76%
Remember MeRemember Me12.85%58.73%
Fire UpFire Up12.66%61.78%
NoneNone12.17%58.78%
Save the Best for LastSave the Best for Last11.88%66.53%
Brutal StrengthBrutal Strength11.2%62.04%
Corrupt InterventionCorrupt Intervention10.42%58.37%
No Way OutNo Way Out9.35%61.66%
BamboozleBamboozle8.96%63.21%
Nowhere to HideNowhere to Hide8.47%60.94%
EnduringEnduring8.08%60.11%
Sloppy ButcherSloppy Butcher7.98%65.5%
DeadlockDeadlock7.4%69.66%
DiscordanceDiscordance7.01%60.87%
Lethal PursuerLethal Pursuer6.91%60%
Dead Man's SwitchDead Man's Switch6.72%55.78%
Hex: RuinHex: Ruin6.52%58.99%
LightbornLightborn6.33%56.69%
Hex: Devour HopeHex: Devour Hope6.33%71.43%
Thrilling TremorsThrilling Tremors6.04%61.65%
Spirit FurySpirit Fury6.04%60.43%
Grim EmbraceGrim Embrace5.74%49.6%
TinkererTinkerer5.36%64.86%
OverchargeOvercharge5.16%63.44%
Hex: UndyingHex: Undying5.16%66.36%
Iron GraspIron Grasp4.87%50.46%
A Nurse's CallingA Nurse's Calling3.7%66.27%
Coup de GrâceCoup de Grâce3.51%53.85%
Friends ‘Til the EndFriends ‘Til the End3.51%66.13%
Hex: PlaythingHex: Plaything3.31%65.28%
Hex: Huntress LullabyHex: Huntress Lullaby3.31%54.05%
EruptionEruption3.31%69.35%
Franklin's DemiseFranklin's Demise2.92%57.58%
Rapid BrutalityRapid Brutality2.82%71.93%
OppressionOppression2.73%46.34%
Merciless StormMerciless Storm2.63%52.83%
Call of BrineCall of Brine2.53%65.38%
AgitationAgitation2.43%63.64%
Bitter MurmurBitter Murmur2.24%57.14%
Ultimate WeaponUltimate Weapon2.24%65%
HubrisHubris2.04%60.47%
MindbreakerMindbreaker2.04%65.12%
UnforeseenUnforeseen1.95%76.74%
Make Your ChoiceMake Your Choice1.95%68.29%
ThanatophobiaThanatophobia1.85%40.43%
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Most Used BuildsSince 7.6.0*
#BuildUsage RateKill Rate
NoneBlood WardenFire UpRemember Me1.85%54.05%20/37
NoneNoneNoneNone1.36%56.25%18/32
Hex: No One Escapes DeathBlood WardenRemember MeNo Way Out0.88%58.82%10/17
EnduringSpirit FuryCorrupt InterventionDeadlock0.49%57.14%8/14
EnduringBarbecue & ChiliPop Goes the WeaselSpirit Fury0.39%66.67%6/9
EnduringBamboozlePop Goes the WeaselSpirit Fury0.29%57.14%4/7
Iron GraspBlood WardenFire UpRemember Me0.29%25%2/8
Hex: No One Escapes DeathBlood WardenFire UpRemember Me0.29%100%2/2
Hex: No One Escapes DeathBlood WardenNo Way OutTerminus0.29%16.67%1/6
Brutal StrengthEnduringSpirit FuryHubris0.29%57.14%4/7
Barbecue & ChiliBamboozleDead Man's SwitchScourge Hook: Pain Resonance0.29%71.43%5/7
Save the Best for LastBlood WardenPop Goes the WeaselCorrupt Intervention0.19%100%2/2
TinkererFranklin's DemiseSurgeScourge Hook: Pain Resonance0.19%40%2/5
Hex: No One Escapes DeathBarbecue & ChiliPop Goes the WeaselCorrupt Intervention0.19%25%1/4
Pop Goes the WeaselCorrupt InterventionEruptionScourge Hook: Pain Resonance0.19%100%2/2
TinkererOverchargeHex: Huntress LullabyMerciless Storm0.19%66.67%4/6
Hex: No One Escapes DeathBlood WardenRancorGame Afoot0.19%100%5/5
Iron GraspAgitationMad GritAwakened Awareness0.19%80%4/5
Hex: No One Escapes DeathHex: Devour HopeBlood WardenNo Way Out0.19%75%3/4
Save the Best for LastBarbecue & ChiliBlood WardenMake Your Choice0.19%0%0/0
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