Smash Hit
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Details
StatisticsLast 14 days
Shrine Appearances3
Date | Price | Owned (?) |
12 Dec 23 | 2000 | 100000 |
10 Jul 23 | 1500 | 100000 |
24 Nov 21 | 2000 | 150000 |
Usage By CharacterLast 14 days
Descriptions & Patch Notes
When your rival makes a mistake, you seize the opportunity.
After stunning the Killer with a pallet, break into a sprint at 150% your normal running speed for 4 seconds.
Causes the Exhausted status effect for 30/25/20 seconds.
This perk cannot be used while Exhausted.
Exhausted prevents Survivors from activating exhausting perks.
"I've dealt with psychopaths in suits. You're just uglier and worse dressed." —Yun-Jin
Changes:
- Buff Reduced the exhaustion duration to 30/35/20 seconds (was 60/50/40)
When your rival makes a mistake, you seize the opportunity.
After stunning the Killer with a pallet, break into a sprint at 150% your normal running speed for 4 seconds.
Causes the Exhausted status effect for 60/50/40 seconds.
This perk cannot be used while Exhausted.
Exhausted prevents Survivors from activating exhausting perks.
"I've dealt with psychopaths in suits. You're just uglier and worse dressed." —Yun-Jin
When your rival makes a mistake, you seize the opportunity.
After stunning the Killer with a pallet, break into a sprint at 150% your normal running speed for 3 seconds.
Causes the Exhausted status effect for 60/50/40 seconds.
This perk cannot be used while Exhausted.
"I've dealt with psychopaths in suits. You're just uglier and worse dressed." —Yun-Jin
Usage Rate by Patch
Escape Rate by Patch
Commonly Used WithLast 14 days
# | Perk | Usage Rate |
---|---|---|
Windows of Opportunity | 38.4% | |
Adrenaline | 20.8% | |
Parental Guidance | 17.5% | |
Resilience | 17.5% | |
Decisive Strike | 12% | |
Any Means Necessary | 8% | |
Dead Hard | 7.2% | |
Off the Record | 7.1% | |
Vigil | 6.9% | |
Deja Vu | 6.3% | |
Distortion | 5.3% | |
Fixated | 5.2% | |
Fast Track | 5.1% | |
Unbreakable | 4.6% | |
Blast Mine | 4.5% | |
Strength in Shadows | 4.5% | |
Hope | 4.4% | |
Flashbang | 4.4% | |
Bond | 4.1% | |
Prove Thyself | 4% | |
We'll Make It | 4% | |
3.9% | ||
Alert | 3.6% | |
Lithe | 3.6% | |
Troubleshooter | 3.5% | |
Self-Preservation | 3.4% | |
Power Struggle | 3.3% | |
Quick & Quiet | 3.2% | |
Champion of Light | 3.1% | |
Deliverance | 3.1% | |
Botany Knowledge | 3.1% | |
Chemical Trap | 3% | |
Self-Care | 2.7% | |
Head On | 2.6% | |
Balanced Landing | 2.5% | |
Boil Over | 2.4% | |
Flip-Flop | 2.4% | |
Inner Strength | 2.3% | |
Lightweight | 2.2% | |
Plot Twist | 2.1% | |
Background Player | 1.9% | |
Kindred | 1.8% | |
Borrowed Time | 1.6% | |
Iron Will | 1.6% | |
Made for This | 1.4% | |
Boon: Circle of Healing | 1.4% | |
Urban Evasion | 1.2% | |
Reassurance | 1.2% | |
Autodidact | 1.2% | |
Light-footed | 1.2% | |
Loading... |
Most Common BuildsLast 14 days
# | Build | Usage Rate | Escape Rate |
---|---|---|---|
2.5%25 | 40%10/25 | ||
1.1%11 | 36.4%4/11 | ||
0.8%8 | 37.5%3/8 | ||
0.7%7 | 0%0/7 | ||
0.7%7 | 57.1%4/7 | ||
0.6%6 | 50%3/6 | ||
0.6%6 | 50%3/6 | ||
0.6%6 | 16.7%1/6 | ||
0.6%6 | 33.3%2/6 | ||
0.6%6 | 16.7%1/6 | ||
All 10 rows shown |
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