Dramaturgy
Image
Details
StatisticsLast 14 days
Shrine Appearances1
Date | Price | Owned (?) |
09 Jan 24 | 2000 | 100000 |
Usage By CharacterLast 14 days
Descriptions & Patch Notes
When people bring you on to their project, they do so because of the unexpected magic you bring to your performance.
Dramaturgy activates while you are healthy.
While running, press the active ability button 2 to run with knees high for 0.5 seconds and then gain 25% Haste for 2 seconds, followed by a unknown effect.
- Become Exposed for 12 seconds;
- Gain 25% Haste for 2 seconds;
- Scream, but nothing happens;
- Gain a random rare item, with random add-ons, and drop any held item.
Dramaturgy causes Exhausted for 60/50/40 seconds. Can't be used while Exhausted.
Exposed Survivors will be downed by basic attacks even if uninjured.
Haste increases Survivor movement speed.
Exhausted prevents Survivors from activating other perks that cause Exhausted.
“Take the part. It's a good movie, he says. What's the worst that can happen?” –Nicolas Cage
Changes:
- Note No changes from PTB
Usage Rate by Patch
Escape Rate by Patch
Commonly Used WithLast 14 days
# | Perk | Usage Rate |
---|---|---|
Windows of Opportunity | 24.16% | |
Vigil | 19.84% | |
Plot Twist | 19.16% | |
Scene Partner | 17.14% | |
Adrenaline | 16.19% | |
Resilience | 11.94% | |
Distortion | 10.46% | |
Deja Vu | 8.37% | |
Off the Record | 7.83% | |
Strength in Shadows | 7.76% | |
Dead Hard | 7.22% | |
Decisive Strike | 7.15% | |
Blast Mine | 6.48% | |
Bond | 6.34% | |
Botany Knowledge | 5.26% | |
Flashbang | 5.2% | |
Self-Care | 4.86% | |
Kindred | 4.59% | |
Calm Spirit | 4.52% | |
Unbreakable | 4.32% | |
We'll Make It | 3.78% | |
Prove Thyself | 3.58% | |
Ace in the Hole | 3.1% | |
Hope | 3.1% | |
Inner Strength | 3.04% | |
Wiretap | 2.97% | |
Lithe | 2.63% | |
Any Means Necessary | 2.56% | |
2.5% | ||
Diversion | 2.36% | |
Chemical Trap | 2.29% | |
Fixated | 2.29% | |
Boon: Circle of Healing | 2.09% | |
Object of Obsession | 2.02% | |
Empathy | 2.02% | |
Lightweight | 1.89% | |
Stake Out | 1.89% | |
Tenacity | 1.89% | |
Alert | 1.75% | |
Boil Over | 1.69% | |
Light-footed | 1.55% | |
Troubleshooter | 1.55% | |
Plunderer's Instinct | 1.48% | |
Buckle Up | 1.48% | |
Hyperfocus | 1.42% | |
Balanced Landing | 1.42% | |
Deliverance | 1.42% | |
For the People | 1.35% | |
Urban Evasion | 1.35% | |
Reassurance | 1.21% | |
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Most Common BuildsLast 14 days
# | Build | Usage Rate | Escape Rate |
---|---|---|---|
1.42%21 | 38.1%8/21 | ||
0.94%14 | 35.7%5/14 | ||
0.74%11 | 45.5%5/11 | ||
0.67%10 | 20%2/10 | ||
0.54%8 | 37.5%3/8 | ||
0.54%8 | 37.5%3/8 | ||
0.54%8 | 50%4/8 | ||
0.54%8 | 62.5%5/8 | ||
0.47%7 | 42.9%3/7 | ||
0.4%6 | 16.7%1/6 | ||
All 10 rows shown |
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